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Author Topic: Synthclipse 1.0.2 released.  (Read 785 times)
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Posts: 138



« on: August 01, 2015, 07:53:20 AM »

Synthclipse 1.0.2 released. Downloads.

Changelog:
   - Finally, "#ifdef SYNTHCLIPSE #include <synthclipse> #endif" declaration is NOT needed in shaders!
     For old projects you must fix their include paths to enable this. To do so, choose from the main menu
     "Synthclipse -> IDE Fixes... -> Fix include paths..." and select there all projects
. For new projects
     this is not needed. 
   
   - Added macro "SYNTHCLIPSE_ONLY" ("#define SYNTHCLIPSE_ONLY") added to every shader before build.
     It allows to turn on/off some code only when run shaders in Synthclipse. (see this section
     for more details).
   
   - Fixed Fragmentarium importer. Now presets with "Target" camera value are imported correctly.
   




cKleinhuis, thanks for the suggestion about setting "#include <synthclipse>" as global include. It wasn't too difficult after all :]
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cKleinhuis
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« Reply #1 on: August 01, 2015, 12:33:03 PM »

yay, cool new features wink thank you for that
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