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Author Topic: Chaos Simulation - Comets in space  (Read 879 times)
Description: not a fractal but a chaos simulation
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neptunium93
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« on: June 28, 2015, 08:50:54 AM »

A 3D Simulation written in Pascal.
Comets having fun in space.

<a href="https://www.youtube.com/v/8tU8P0teX9o&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/8tU8P0teX9o&rel=1&fs=1&hd=1</a>

Comments welcome!

 
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cKleinhuis
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« Reply #1 on: June 28, 2015, 12:39:36 PM »

that is nice, do you inject the particles som random speed to give them motion=?
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divide and conquer - iterate and rule - chaos is No random!
neptunium93
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« Reply #2 on: June 28, 2015, 02:18:24 PM »

At the beginning the particles have no speed. There are 800 paricles with random position in a cube. The only force is the gravity of the Newton space between the particles. This will accelerate them. The space is slightly retarded, like a lightweight fluid or gas.

If the particles come very close to each other (distance near zero) they will loose their speed - say they are falling into sleep mode. The others will gain speed if they come close together in a certain direction in space.

The overall energy of the system stays the same, otherwise the speed would rise expolsive after a time, or all would freeze if there is a loss of energy. Normally the simulation will run for hours if the distance between the particles don't become too far.
 
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