Logo by Maya - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Support us via Flattr FLATTR Link
 
*
Welcome, Guest. Please login or register. March 29, 2024, 02:50:34 AM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Synthclipse 1.0.1 released.  (Read 1010 times)
0 Members and 1 Guest are viewing this topic.
_revers_
Conqueror
*******
Posts: 138



« on: June 25, 2015, 07:58:15 AM »

Synthclipse 1.0.1 released. Downloads.

Changelog:
   - Improved Fragmentarium importer (now key frames from 3Dickulus version are automatically imported to the Timeline)
   - Improved Shadertoy importer (added "sample" keyword and double underscore "__" replacer)
   - Enabled animation playback in the Progressive Mode (subframes aren't calculated during playback)
   - Added screenshot dialog with preview and option to save image to file
   - Added Assembler code preview (nVidia only) (Thanks, 3Dickulus!)
   - Added Ctrl + Shift Free Camera rotation mode. Works like rotation with Shift only but always using Up vector equal to (0, 1, 0).
   - Added "subframeCount" build-in uniform variable
   - Fixed bug with incorrect time when recording a picture (it was dependent on animation option "Start from current time", now it is not)
   - Fixed bug with not fully correct preset save when Timeline was turned off right after it was turned on and some key frames was recorded
   - Fixed recording cancellation error
   - Fixed Rotation UC spinner bug
   - Timeline: Fixed double step of the next/previous frame buttons when clicking only once
   - Timeline: Added "Slerp" interpolation for the Rotation 3D Uniform Controls. (In fact Linear interpolation was already using Slerp under the hood, but now Linear is truly Linear and Slerp is Slerp)
   - JSX API: Added missing functions getActiveAttrib(), getActiveUniform() from the WebGL 1.0 Spec
   - Synthclipse distribution switched to Eclipse 4.5 (Mars)





Logged
3dickulus
Global Moderator
Fractal Senior
******
Posts: 1558



WWW
« Reply #1 on: June 25, 2015, 08:12:40 AM »

Quote
- Improved Fragmentarium importer (now key frames from 3Dickulus version are automatically imported to the Timeline)
very nice wink
Quote
- Added Assembler code preview (nVidia only) (Thanks, 3Dickulus!)
Excellent! (Mr. Burns voice)

 A Beer Cup
Logged

Resistance is fertile...
You will be illuminated!

                            #B^] https://en.wikibooks.org/wiki/Fractals/fragmentarium
cKleinhuis
Administrator
Fractal Senior
*******
Posts: 7044


formerly known as 'Trifox'


WWW
« Reply #2 on: June 29, 2015, 02:21:15 PM »

i cant thank you enough for continuing the development

people, here is a mini tutorial for makin a visualisation effect for vj software resolume:

preparation:
- install resolume ( its totally free to use, just a watermark popping up from time to time )
https://resolume.com/download/
- install shaderloader plugin
http://vjunion.net/t/shaderloader-ffgl-plugin/525
- install synthclipse

basically the shaderloader plugin displays the shadertoy scripts directly, BUT shaders need to be manual adjusted to have the proper parameters mapped to mousex/y variables, which enables very cool controlling in resolume

so, for doing such, import shadertoy using resolume (synthclipse->import->shadertoy creation)
edit the source code to match mouse/xy coordinates nicely mapped to your parameters
load into resolume

enjoy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Logged

---

divide and conquer - iterate and rule - chaos is No random!
_revers_
Conqueror
*******
Posts: 138



« Reply #3 on: June 29, 2015, 07:27:17 PM »

Thanks for the mini tutorial! Contribution is always welcome A Beer Cup :]
Logged
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Synthclipse 0.9.6 released. Synthclipse _revers_ 9 1696 Last post September 20, 2014, 12:03:20 AM
by _revers_
Synthclipse 0.9.7 released. Synthclipse _revers_ 11 2114 Last post October 20, 2014, 11:14:03 AM
by _revers_
Synthclipse 0.9.8 released. Synthclipse _revers_ 2 1386 Last post November 04, 2014, 08:02:20 AM
by _revers_
Synthclipse 0.9.9 released. Synthclipse _revers_ 8 1497 Last post March 04, 2015, 11:18:27 AM
by _revers_
Synthclipse 0.9.10 released. Synthclipse _revers_ 0 879 Last post December 24, 2014, 08:19:31 AM
by _revers_

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.168 seconds with 25 queries. (Pretty URLs adds 0.006s, 2q)