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Author Topic: Texture "mapping helper matrix"  (Read 1539 times)
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m2001
Conqueror
*******
Posts: 114


« on: May 28, 2015, 01:44:01 PM »

Sometimes i have the problem, that i can`t exactly scaling an image/map to the model - a little bit to small or to big. Time to build a "mapping helper matrix" to check, what areas of an image are mapped on the model.

U can load it on an object and see what areas/numbers are mapped.

In example/attachment u can see, that the matrix/image is mapped nearly from 8.9 to 12.17.

And now u can load the matrix + model in Gimp/Photohop and paint on the correct areas.
Ok, it´s a special way - but better than ...

Full size 5.000 x 5.000 at gdrive:
https://goo.gl/QWcLj7



* mapped_window_matrix.jpg (171.34 KB, 1500x1500 - viewed 51 times.)
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m2001
Conqueror
*******
Posts: 114


« Reply #1 on: May 28, 2015, 01:44:21 PM »

Result


* mapped_window.jpg (76.32 KB, 1500x1500 - viewed 52 times.)
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mclarekin
Fractal Senior
******
Posts: 1739



« Reply #2 on: May 29, 2015, 12:55:39 AM »

Nice approach. And thanks for all your very helpful and interesting tutorials smiley smiley smiley
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