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Author Topic: synthclipse.96 syntax checking screwed, everything else works fine  (Read 1301 times)
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cKleinhuis
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« on: September 11, 2014, 02:54:36 PM »

hi, i might have messed something up, i recently tried out the "normal" c++ eclipse environment for doing some c++ development, after i started it and accidentally choose to use the same workspace as synthclipse now the syntax checking of the shader scripts is messed, every line is marked in red with messages like "vec3 could not be resolved" how do i switch back ? use a clean new workspace?
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« Reply #1 on: September 11, 2014, 05:36:29 PM »

Have you tried reindexing?
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cKleinhuis
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« Reply #2 on: September 11, 2014, 05:58:55 PM »

eh, how is that done in eclipse ?!?!
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« Reply #3 on: September 11, 2014, 07:32:45 PM »

Like in the link I gave you above: Just right like on the project and choose "Index -> Rebuild...".
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cKleinhuis
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« Reply #4 on: September 11, 2014, 08:11:17 PM »

oh, it was a link, hmm, in fact it did not change anything sad
will try it on a new workspace
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divide and conquer - iterate and rule - chaos is No random!
cKleinhuis
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« Reply #5 on: September 11, 2014, 08:13:06 PM »

somehow synthclipse is stuck in the c++ mode, when choosing rebuild it says in the status line "c++" index rebuilding
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cKleinhuis
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« Reply #6 on: September 11, 2014, 08:18:09 PM »

damn, switching to a new workspace did not help sad
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divide and conquer - iterate and rule - chaos is No random!
cKleinhuis
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« Reply #7 on: September 11, 2014, 08:19:59 PM »

but "refreshen all files" did the job wink
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