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Author Topic: Painted Heavens in 3D (no glasses)  (Read 1047 times)
Description: 3D gifs of fractals made by bouncing left and right perspectives.
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9numbers
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« on: August 24, 2014, 06:13:52 PM »

<a href="http://www.youtube.com/v/1BSbf3dMCe8&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/1BSbf3dMCe8&rel=1&fs=1&hd=1</a>

For best 3d effect watch in full screen.
Share and subscribe! Any money I get from views goes to the guardian foundation. Helping children born with HIV.

The 3D effect is done by taking a left and right eye perspective of the same image and bouncing it back and forth. Unfortunately you to get a vibration from that but the overall effect is cool. I used only the images that most resembled what I think heaven will be like. I hope it inspires you to love God and His light that much more.
« Last Edit: August 24, 2014, 06:39:48 PM by cKleinhuis » Logged
cKleinhuis
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« Reply #1 on: August 24, 2014, 06:45:24 PM »

wow, a full movie with that tecfhnique, thank you!
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divide and conquer - iterate and rule - chaos is No random!
TheRedshiftRider
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« Reply #2 on: August 24, 2014, 07:14:02 PM »

 surprised Wow, thats impressive!
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Motivation is like a salt, once it has been dissolved it can react with things it comes into contact with to form something interesting. nerd
9numbers
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« Reply #3 on: August 24, 2014, 11:52:07 PM »

Hey guys Thanks for complements and for watching! BTW how do I get my video looking a little bigger on the screen. Sorry if its a silly question but I couldn't get it to embed right. Also share this video because any money we get from views to to charity.
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cKleinhuis
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« Reply #4 on: August 24, 2014, 11:55:13 PM »

what do you mean by "looking bigger" ? if your screen is just a 4:3 screen it looks small, but on 16:9 screens it fits nicely
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divide and conquer - iterate and rule - chaos is No random!
Chillheimer
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« Reply #5 on: August 25, 2014, 12:22:31 AM »

very cool! smiley
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brasnacte
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« Reply #6 on: August 26, 2014, 09:42:50 AM »

ehh- how is this 3d? It just keeps changing between left and right each frame, and there's no way to decode this-
Can't you upload side by side? then we can see it in 3d-
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DaveH
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« Reply #7 on: August 28, 2014, 04:27:20 PM »

Great work there, but some of those scenes don't seem to work. The foreground should move further than the background, otherwise the 3D perspective is lost and it just appears as movement alone.

*edit* although that does't explain this! Perhaps it needs to at a different speed?

« Last Edit: August 28, 2014, 04:32:04 PM by DaveH » Logged
9numbers
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« Reply #8 on: August 31, 2014, 09:27:48 PM »

Great work there, but some of those scenes don't seem to work. The foreground should move further than the background, otherwise the 3D perspective is lost and it just appears as movement alone.

*edit* although that does't explain this! Perhaps it needs to at a different speed?

<Quoted Image Removed>

Thank you! Yeah it took a lot of trail and error. I did about 50 (x2) and the ones you saw where the best that came out. You kind of don't know what your going to see until you render both frames and save it as a gif. I did also tried faster rates but decided a medium pace looked best for most of them. Some just come out better and I haven't figured out what makes them do so. I was also sort of rushing this first vid. I'm working on a second video and I'm planning on using only the most 3D images. Thank you for watching and keep sharing! Any money I get from the views really does go to charity.
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DaveH
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« Reply #9 on: August 31, 2014, 09:31:53 PM »

From my own experiments, the speed appears to be crucial. Just fast enough for the eye to take in the image, but not too slow as to keep a persistent image, or something like that! smiley
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cKleinhuis
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« Reply #10 on: August 31, 2014, 09:37:41 PM »

i am unsure if this effect is nicely described in a paper wink i just know this effect works and i like the effect very much, the rule of thumb is:

place the object of interest right before the camera, close enough to see it wink and what makes the effect strong is the perception of the parallax effect, e.g. slower movements in the background, so, try to keep the whole path to a far away background plane visible, and the background shall cover the whole screen wink
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divide and conquer - iterate and rule - chaos is No random!
LMarkoya
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« Reply #11 on: September 01, 2014, 12:03:38 AM »

Cool effect, since I am currently rendering several shorts for a 3d movie, I'll give it a whirl
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