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Author Topic: Slow marine animals, speeded up  (Read 958 times)
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youhn
Fractal Molossus
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Posts: 696


Shapes only exists in our heads.


« on: March 30, 2014, 08:28:43 PM »

Check the vid and read the following:

<a href="http://vimeo.com/moogaloop.swf?clip_id=88829079&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA" target="_blank">http://vimeo.com/moogaloop.swf?clip_id=88829079&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA</a>

Quote
This video of corals and sponges is one-of-a-kind, but you’ve got to get an appreciation for just how painstaking it was to construct it. From Daniel himself:

To make this little clip I took 150000 shots. Why so many? Because macro photography involves shallow depth of field. To extend it, I used focus stacking. Each frame of the video is actually a stack that consists of 3-12 shots where in-focus areas are merged. Just the intro and last scene are regular real-time footage. One frame required about 10 minutes of processing time (raw conversion + stacking). Unfortunately, the success rate was very low due to copious technical challenges and I spent almost 9 long months just to learn how to make these kinds of videos and understand how to work with these delicate creatures.

Source: https://medium.com/starts-with-a-bang/3c80304df564

After doing the math, it should have taken about 2,3 months of processing time. Not my time though ... but the result is really beautiful.
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