Botond Kósa
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« Reply #135 on: April 25, 2014, 05:33:33 PM » |
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Thanks, so for some reason the palette saved is always the default one. I should have found it while testing, maybe it was too late at night (or early in the morning ) Scrolling speed will be faster in the next version.
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simon.snake
Fractal Bachius
Posts: 640
Experienced Fractal eXtreme plugin crasher!
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« Reply #136 on: April 25, 2014, 10:33:39 PM » |
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Thanks, so for some reason the palette saved is always the default one. I should have found it while testing, maybe it was too late at night (or early in the morning ) Scrolling speed will be faster in the next version. Thanks Botond, you are the man!
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To anyone viewing my posts and finding missing/broken links to a website called www.needanother.co.uk, I still own the domain but recently cancelled my server (saving £30/month) so even though the domain address exists, it points nowhere. I hope to one day sort something out but for now - sorry!
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simon.snake
Fractal Bachius
Posts: 640
Experienced Fractal eXtreme plugin crasher!
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« Reply #137 on: May 01, 2014, 12:09:32 AM » |
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Lovely image but interesting glitch. The only way I could save it was by grabbing the window. I enclose the parameters: www.needanother.co.uk/uploads/Polished Emerald.mmf
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« Last Edit: May 01, 2014, 12:16:33 AM by simon.snake »
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To anyone viewing my posts and finding missing/broken links to a website called www.needanother.co.uk, I still own the domain but recently cancelled my server (saving £30/month) so even though the domain address exists, it points nowhere. I hope to one day sort something out but for now - sorry!
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SeryZone
Strange Attractor
Posts: 253
Contemplate...
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« Reply #138 on: May 01, 2014, 06:32:12 AM » |
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PNG saves too long. Botond, for saving PNG use GDI+. It saves All formats as fast. Dinkydau use my program. It very slow, but saves as fast. GDI+
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thegoatboy
Forums Freshman
Posts: 12
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« Reply #139 on: May 01, 2014, 09:16:10 AM » |
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Any news on a 32 bit version?
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3dickulus
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« Reply #140 on: May 01, 2014, 10:17:59 AM » |
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Lovely image but interesting glitch. The only way I could save it was by grabbing the window.
an interesting glitch indeed, here is that location rendered with SFT...
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Botond Kósa
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« Reply #141 on: May 05, 2014, 12:15:41 PM » |
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Thanks, this seems to be the result of the series approximation being too aggressive.
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Botond Kósa
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« Reply #142 on: May 05, 2014, 12:23:30 PM » |
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PNG saves too long. Botond, for saving PNG use GDI+. It saves All formats as fast. Dinkydau use my program. It very slow, but saves as fast. GDI+
I prefer to use Java libraries whenever possible and where performance isn't critical. I found a lib ( http://objectplanet.com/pngencoder/) that saves png about 2x faster than the currently used standard lib, so that will be used in the next release. I have never used GDI+ before. How much faster it is? Could you make a comparison between MM and your program for a large image (4000x3000)? If GDI+ is even faster than PngEncoder, I might use it in the future.
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Botond Kósa
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« Reply #143 on: May 05, 2014, 12:34:28 PM » |
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Any news on a 32 bit version?
It is in the backlog, but with low priority. I plan to implement unlimited zooming and Pauldebrot's ultimate glitch detection first.
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SeryZone
Strange Attractor
Posts: 253
Contemplate...
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« Reply #144 on: May 05, 2014, 01:47:12 PM » |
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Botond, It saves too fasts! Faster than libraries!
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Chillheimer
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« Reply #145 on: May 05, 2014, 02:08:46 PM » |
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It is in the backlog, but with low priority. I plan to implement unlimited zooming and Pauldebrot's ultimate glitch detection first.
what about a movie maker? the true fascination of pertubation method is that you can make movies in reasonable time.. I'm really missing that in mandelmachine..
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--- Fractals - add some Chaos to your life and put the world in order. ---
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Botond Kósa
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« Reply #146 on: May 05, 2014, 02:53:29 PM » |
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Movie maker is also coming, right after the improved glitch detection.
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SeryZone
Strange Attractor
Posts: 253
Contemplate...
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« Reply #147 on: May 05, 2014, 03:25:22 PM » |
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3840x2160, same location, same coloring (Histogram): MM: saves frame for 1.735 sec My program (GDI+): less than 0.514 sec (timer 'lie', because I press 'save' and close - program closes almost immediately) But program written on delphi. Therefore - good news! fasm/java programms can save png faster! P.s. 1) Yours 2) Mine [10.6 MB is 'very large' for hosting site]
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Kalles Fraktaler
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« Reply #148 on: May 05, 2014, 07:24:15 PM » |
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Thanks, this seems to be the result of the series approximation being too aggressive.
I don't think this is due to Series Approximation, KF skips 10288 iterations from SA (2 more than MM) and gives the attached result in a couple of minutes. Also MM is renders this particular view much slower than KF, 5-10 minutes, so I think there is something else that is problematic with this view in MM. Edit: KF 37 seconds with 7 references, MM 54 seconds, don't know the number of references. MM should be twice as fast as KF...
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Kalles Fraktaler
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« Reply #149 on: May 05, 2014, 07:57:34 PM » |
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an interesting glitch indeed, here is that location rendered with SFT...
Doesn't look anything like what's rendered in KF or MM. I think there is a limit in SFT around e400-e450. I think I had something similar scaling problem with my earlier 64-bit version of KF; in 32-bit I could scale to e600 but the very same code in 64-bit stopped working at e450. Someone suggested that 32-bit program use 80-bit floats in intermediate steps the background. On my second attempt it did work also in 64-bit KF, zooming to e600 using scaled doubles. I don't know why, and I'm not going to find out either
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