Logo by Fiery - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Support us via Flattr FLATTR Link
 
*
Welcome, Guest. Please login or register. April 16, 2024, 10:16:21 PM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: [1]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Strange interaction of glow and floor in DE-Raytracer  (Read 1276 times)
0 Members and 1 Guest are viewing this topic.
Feline
Alien
***
Posts: 29


« on: October 09, 2013, 04:48:58 AM »

There's something going on with glow and floors in DE-Raytracer that is probably best just demonstrated.

Open the attached fragment - it's a distance estimator and coloring that simply look like this:


vec3 baseColor(vec3 p, vec3 q) {
    return p;
}
float DE(vec3 pos) {
       return length(pos)-1;
}


- Note the green stuff in the upper middle of the screen
- Go to the "Floor" tab and toggle the floor on/off
- Go to the "Light" tab (with the floor on) and slowly increase "GlowMax" to 1, 2, 5, 10 ...
- Finally, with floor "on" and GlowMax <10 hit "Dither = 1"

I'm not clear what, exactly, is going on here, I figured someone out there might have an insight...

* FTest.frag (1.13 KB - downloaded 135 times.)
Logged
Pages: [1]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
A Blue Glow in the Dark Mandelbulb3D Gallery popol4444 0 663 Last post March 31, 2011, 05:56:23 PM
by popol4444
Independent Glow for DE objects with Ray Marching ? Programming glennmarshall 9 2861 Last post June 13, 2013, 09:23:23 PM
by glennmarshall
Rocket's Red Glow Images Showcase (Rate My Fractal) coldwetnoz 2 909 Last post August 19, 2013, 04:44:02 AM
by coldwetnoz
Controlling Glow Color / Intensity in OpenCL rendering Mandelbulber erstwhile 1 3167 Last post November 27, 2013, 07:06:32 AM
by Buddhi
Fixup for Glow in Raytracer.frag Fragmentarium 3dickulus 4 1307 Last post January 11, 2014, 05:35:46 AM
by 3dickulus

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.136 seconds with 25 queries. (Pretty URLs adds 0.005s, 2q)