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Author Topic: Is anybody creating 3D anaglyph Mandelbulbs  (Read 3666 times)
Description: Looking for 3D anaglyph images
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Nahee_Enterprises
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« Reply #15 on: October 12, 2013, 06:37:25 AM »

    Hi,    Here you can find some of mine.
            http://www.flickr.com/photos/rathinagiri/sets/72157635689497656/

You have quite a collection there!!!   Several of them are really exceptional in the way that they "pop out" towards the viewer.    cheesy
 
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Rathinagiri
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« Reply #16 on: October 12, 2013, 07:25:14 AM »

Thank you very much.
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Tabasco Raremaster
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« Reply #17 on: November 16, 2013, 05:29:34 AM »

As usually late, but still better late than not ever on infinite scale : http://www.flickr.com/photos/42295752@N06/6054312676/lightbox/

and http://www.flickr.com/photos/42295752@N06/6057877973/

Since excellent anaglyph images can be rendered in M3d by setting the width of screen and the viewers distance to thát screen and let the program render both left-eye and right-eye images,I created a few and except for the ones the above links lead to , it takes more time locating them than render new ones.
In case there are still images need to fill up empty spaces in that magazine, please do not hesitate to drop my name at your contacts desk cheesy
« Last Edit: November 16, 2013, 05:34:18 AM by Tabasco Raremaster » Logged

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« Reply #18 on: November 17, 2013, 02:14:28 AM »

Don't forget to check up Skyzyk his page with lots of Anaglyph Mandelbulbs.
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« Reply #19 on: November 18, 2013, 04:01:58 AM »

Also David Kesner AKA DDDPhoto his gallery contains interesting anaglyph bulb pics (and even more than only bulbs).

Do not forget your 3d glasses. wink
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marius
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« Reply #20 on: November 18, 2013, 04:49:30 AM »

Also David Kesner AKA DDDPhoto his gallery contains interesting anaglyph bulb pics (and even more than only bulbs).

Do not forget your 3d glasses. wink

fwiw, with boxplorer2 you can fly around in real-time anaglyph, if you have a reasonable gpu and a decent DE shader. The latter tends to rule out most hybrids.

I usually do not have much in form of runnable downloads but made a ready-to-run package a while ago for Oculus Rift folk.
https://code.google.com/p/boxplorer2/downloads/detail?name=win32-oculus3.zip

Replace the --oculus inside the .bat files with --anaglyph. Note coloring has not been optimized for anaglyph but that's usually a small tweak away.

Better than downloading is to build from source https://code.google.com/p/boxplorer2/source/checkout

-marius
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Madman
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« Reply #21 on: November 18, 2013, 10:03:32 PM »


Are my glasses suddenly defunct or is there something not right with these pictures? It seems to me that the right and left eye images are not compatible?
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« Reply #22 on: November 20, 2013, 06:18:23 PM »

Are my glasses suddenly defunct or is there something not right with these pictures? It seems to me that the right and left eye images are not compatible?

Not sure why that is.
Maybe the distance between screen and spectator is not the same as in the settings of the render .
The hi-hat image looks perfect trough my cheap carton/plastic "glasses".
The other one seems not right indeed however by that time I did make it the original was good.

Anyway, this topic reminded me of Anaplyph cán be cool so the Germans would say: Ubung macht Meister.
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« Reply #23 on: November 20, 2013, 06:33:10 PM »

fwiw, with boxplorer2 you can fly around in real-time anaglyph, if you have a reasonable gpu and a decent DE shader. The latter tends to rule out most hybrids.

I usually do not have much in form of runnable downloads but made a ready-to-run package a while ago for Oculus Rift folk.
https://code.google.com/p/boxplorer2/downloads/detail?name=win32-oculus3.zip

Replace the --oculus inside the .bat files with --anaglyph. Note coloring has not been optimized for anaglyph but that's usually a small tweak away.

Better than downloading is to build from source https://code.google.com/p/boxplorer2/source/checkout

-marius

Where is the .exe ?
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« Reply #24 on: November 21, 2013, 12:15:11 AM »

Where is the .exe ?

https://boxplorer2.googlecode.com/files/win32-oculus3.zip should have one.

Note not all shaders in that .zip honor --anaglyph.
rrrola/, mountains/ and reflectoids/ do
But angels/ and catacombs/ don't.

e.g. in cmd.exe, in that unzipped directory, run
boxplorer.exe rrrola/ --anaglyph
and hit tab key to flip through the various scenes. And mouse + wsad to fly around.

All shaders do support --oculus, --interlaced, --overunder, --sidebyside or --xeyed.
Or nothing for simple mono view.

Also note these shaders are largely the awesome work by many others like iq, knighty, rrrola etc.
See shader fragment.glsl sources for attributions.
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« Reply #25 on: November 21, 2013, 06:29:23 AM »

@Marius: Thx man , found it , win8 is confusing ( read; from hell ) smiley

Ik herkende wel een fractal uit een animatie die waarschijnlijk van jou is.
Én het insect is cool.
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hirnlaich
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« Reply #26 on: November 21, 2013, 09:17:53 PM »

Hello anaglyph fractal Fans. I'm new in this forum, but not in M3d and anaglyphes in red/cyan.
I have made some tutorials several months ago for Mandelbulb 3d and red/cyan anaglyphes.  

http://www.cloudpictures.de/Blog/category/tutorials/real-3d-stereoskopie/page/2/

Some more pictures for red/cyan glasses can be found on my Homepage.
http://www.cloudpictures.de/Blog/category/tutorials/real-3d-stereoskopie/page/2/]http://www.cloudpictures.de]http://www.cloudpictures.de/Blog/category/tutorials/real-3d-stereoskopie/page/2/

Some more pictures for red/cyan glasses can be found on my Homepage.
http://www.cloudpictures.de under Stereoscopic.

A short 3d animation for red/cyan glasses can be found at Video.com
<a href="http://vimeo.com/moogaloop.swf?clip_id=21545135&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA" target="_blank">http://vimeo.com/moogaloop.swf?clip_id=21545135&amp;server=vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=01AAEA</a>

I hope you will find useful tips.
Thanks for watching
Hirnlaich
« Last Edit: November 21, 2013, 10:03:07 PM by hirnlaich » Logged
marius
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« Reply #27 on: November 21, 2013, 10:02:48 PM »

A short 3d animation for red/cyan glasses can be found at Video.com

As you might know,
youtube has native 3d content awareness, in such that the viewer can pick a preferred rendering method, be it anaglyph, x-eyed, mono.
Seems preferable over hard-encoding anaglyph, no?

http://www.youtube.com/3d
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« Reply #28 on: December 13, 2013, 06:54:37 PM »

I am making 3D lenticular pictures of fractals. You can see a few examples of my work in http://www.pop3dart.com/lenticular-art-for-sale.html .
Itsikw
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