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Author Topic: Apo7x scripting - Flame.height ?  (Read 330 times)
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barsichou
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« on: May 16, 2013, 01:35:27 PM »

Hi everyone,
I don’t know if i have missed something, but i can’t find anything in different guides and scripts over the net.  undecided

In the "adjustment" toolbox, we can change Depth Blur, Pitch, Yaw, Height, Perspective and Scale.
With scripting, i found out that we can change those values with Flame.DOF, Flame.Pitch, Flame.Yaw, Flame.Perspective, Flame.Scale… but Flame.Height correspond to the height of the image size, not the height of the fractal in space like when we change it manually in the "adjustment box"

So my question is how can we modify this value in a script ?
Hope you’ll have the answer. Thanks in advance.
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barsichou
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« Reply #1 on: May 16, 2013, 05:56:24 PM »

Oh... nevermind i found it, it's Flame.z
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cKleinhuis
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« Reply #2 on: May 16, 2013, 06:26:42 PM »

Very good, thanks for the note!
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