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Author Topic: Mundelbulb with other 3d software how ?  (Read 1758 times)
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Nacer
Explorer
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Posts: 52


« on: April 19, 2013, 01:20:26 PM »

how can i use mandelbulb as environnement with 3ds max or other 3d software
for example i have made this video


<a href="http://www.youtube.com/v/Mp3gr0aTQDk&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/Mp3gr0aTQDk&rel=1&fs=1&hd=1</a>

and i need to add some 3d mundelbulb scene as environnement.
how i can do that ?
What your suggestions.

thanks


Ps : all this picture's was not real but made with terragen 2 and pixel active
« Last Edit: April 19, 2013, 01:36:09 PM by Nacer » Logged
eiffie
Guest
« Reply #1 on: April 19, 2013, 05:44:45 PM »

From your description it is a bit confusing what you want to do. Replace the terragen environment with one produced with fractal software or just add a mandelbulb as an object in the terragen world. Mandelbulb3D outputs an alpha channel if I'm not mistaken so you can sync the camera movements and layer. Also you can create a mesh from voxels (there are tutorials linked in other threads here). Without knowing exactly what you want to do it is hard to give you the best advice.
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