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Author Topic: IFS from graphic primitives  (Read 1435 times)
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Alef
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« on: January 28, 2013, 04:43:07 PM »

There are scientic publication saying, that IFS fractals such an Barnsley Fern could be generated from 3D primitives. Cloud of random dots just don't sounds as a raytracer friendly fractal, but this probably was made as as solution to this problem. Maybe this could be realised in Fragmentarium, certainly not by me, but maybe this article can be interesting for some folks;)

Chaos and Graphics
Realistic rendering 3D IFS fractals in real-time with graphics accelerators
Tomasz Martyn,
Institute of Computer Science, Warsaw University of Technology, ul Nowowiejska 15/19, 00-665 Warsaw, Poland

http://www.sciencedirect.com/science/article/pii/S0097849309001150
« Last Edit: January 28, 2013, 04:46:21 PM by Alef » Logged

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