Thanks for the replies
You're just about at the 7200 zoom limit!
I'm leaving room for new records although I can't imagine no one has done a render at that depth before. With the amazing speed of this program it would be easy.
Fractal extreme is an amazing program and well worth the money.
Your statement is the equivalent of saying "Your space ship can only take me to the edge of the known universe and you expect me to pay to use it?" 7200 zooms is INSANE and from the looks of that image, he was only able to even render as deep of an image into the Mandelbrot set as he did is because the location is in far west on the x axis, an area that renders relatively quick compared to most other interesting areas.
You give me a program that can render images/videos this fast and this deep and is as user friendly and extendable as Fractal extreme and I'll gladly pay for it.
But the mandelbrot set has infinitely small details. 7200 zooms is nothing compared to infinity.
I indeed chose this location because of the shorter rendering time
i'm a bit curious. what exactly is the thrill of theese deeper and deeper zooms. they don't seem to show up something new. is it just for breaking records?
e2106 seems more than insane, when you think our universe has a dimension of about e62 planck lengthes
i can remember how slow ultra fractal went with arbitrary precision even at e20, so i'm also interrested in the render time of an image like this (with all available interpolation tricks)
thanks in advance!
The interesting thing about this deep zoom is the fact that there is a small mandelbrot set at this depth made visible. Although we know that it doesn't matter how deep you zoom, there is always a smaller minibrot to find, I thought it was interesting to actually go there and render it. That's all actually.
The time this image took to render is only 4 days! Compared to the 11 months ultra fractal took to render a similar image for me at a depth of around 2^4500, this is a rediculous improvement. If I knew this I would have rendered it at a larger resolution.
the zoomed area isnt interesintg enough, paudel is searching the seahorse valle on really deep iterations, and he really yields interesting new views ...
we wont find anything REALLY new down there, but the structures get more complex, and the funny thing they are not equally complex, you
find any combination of arms-and-spirals you might imagine ... but traveling down there is the hell of time consuming, isnt there a hardware out
there that can help to achieve arbitrary calculcation depth???
It's not very interesting indeed. It renders fast at this location, but unfortunately it's also the most boring part. I really appreciate everyone's time exploring other more interesting parts of the mandelbrot set (and other fractals) though. But what you say about the arms is interesting indeed. At this depth the arms aren't even visible anymore because there's just too many of them, but the next thing on my to-do-list is to render this with the arms visible, which would require of course a higher resolution and maybe some more zooms.
There's an interesting discussion about computers here but I'll have to let that be for what it is because I don't know too much about that stuff.