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Author Topic: Deep Minibrot | E2106 | 2^6998 |  (Read 4780 times)
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Dinkydau
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« on: February 19, 2012, 07:21:00 PM »



This is a render of a very deep/small mandelbrot set made in fractal extreme.

The magnification is:
2^6998
or:
4,0542418891555050661666627136959 E2106
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panzerboy
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« Reply #1 on: February 19, 2012, 10:41:34 PM »

You're just about at the 7200 zoom limit!
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Pauldelbrot
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pderbyshire2
« Reply #2 on: February 20, 2012, 05:21:45 AM »

There's actually a limit?
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panzerboy
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« Reply #3 on: February 20, 2012, 07:51:02 AM »

On the plugins page at Cygnus Software their appears to be a 7200 zoom limit.
http://www.cygnus-software.com/downloads/plugins.htm
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Pauldelbrot
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pderbyshire2
« Reply #4 on: February 20, 2012, 07:52:16 AM »

Ew. And they expect people to pay money for it. smiley
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thepookster
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« Reply #5 on: February 20, 2012, 09:23:25 AM »

Fractal extreme is an amazing program and well worth the money.

Your statement is the equivalent of saying "Your space ship can only take me to the edge of the known universe and you expect me to pay to use it?" 7200 zooms is INSANE and from the looks of that image, he was only able to even render as deep of an image into the Mandelbrot set as he did is because the location is in far west on the x axis, an area that renders relatively quick compared to most other interesting areas.

You give me a program that can render images/videos this fast and this deep and is as user friendly and extendable as Fractal extreme and I'll gladly pay for it.

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panzerboy
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« Reply #6 on: February 20, 2012, 09:41:24 AM »

Umm... Notice the smiley face at the end of Pauldebrot's post?   :smiley

I've been checking the plugin kits header files and there appears to be an unnecessary limit of 960 bits (956 zooms)  for the plugins.
I don't see why that can't be widened to 7200 bits ...  suspious, that doesn't divide by 64.
« Last Edit: February 20, 2012, 09:57:11 AM by panzerboy » Logged
Pauldelbrot
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pderbyshire2
« Reply #7 on: February 20, 2012, 11:11:07 AM »

Yes, I was being (somewhat) facetious.

Though last time I checked to see if it might be worth my money yet, I didn't see either a formula parser or good enough color control (not even 24bpp color???). I'll drop by their site later and see if they've added some features lately. smiley
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panzerboy
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« Reply #8 on: February 20, 2012, 01:33:02 PM »

There's certainly 24bpp colour.
Your limited to 228 colour indexes
The reason, back in the days of 256 colour VGA displays windows needed 28 colours for itself.
You could use them but you'd mess up the text and window borders.
It does interpolate between the colours if the colour mapping is slow enough.
Fractal Extreme is all about speed of calculation, so there's trade-offs.
I'd like smoothed iteration banding, but that would mean calculating every pixel.
Sometimes I get up to 67% guessed pixels, that's a nice speed up.
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taurus
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« Reply #9 on: February 20, 2012, 02:10:53 PM »

i'm a bit curious. what exactly is the thrill of theese deeper and deeper zooms. they don't seem to show up something new. is it just for breaking records?
e2106 seems more than insane, when you think our universe has a dimension of about e62 planck lengthes

i can remember how slow ultra fractal went with arbitrary precision even at e20, so i'm also interrested in the render time of an image like this (with all available interpolation tricks)
thanks in advance!
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cKleinhuis
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« Reply #10 on: February 20, 2012, 02:24:56 PM »

the zoomed area isnt interesintg enough, paudel is searching the seahorse valle on really deep iterations, and he really yields interesting new views ...
we wont find anything REALLY new down there, but the structures get more complex, and the funny thing they are not equally complex, you
find any combination of arms-and-spirals you might imagine ... but traveling down there is the hell of time consuming, isnt there a hardware out
there that can help to achieve arbitrary calculcation depth???
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taurus
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« Reply #11 on: February 20, 2012, 03:13:42 PM »

i know pauldel's seahorse series, but this one doesn't look like made for interresting view. it looks like made for depth of zoom. but ok, i might be wrong here...

Quote
isnt there a hardware out there that can help to achieve arbitrary calculcation depth???
i'm afraid even quantum cpus (if they are possible) won't achieve that goal...
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when life offers you a lemon, get yourself some salt and tequila!
cKleinhuis
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« Reply #12 on: February 20, 2012, 03:40:09 PM »

it would be absurd to store a 1gigabyte sized float value but this would be the goal of such a hardware


i agree this movie lacks interesting regions and coloring, but it is somehow funny to let a mandelbrot pop up out of the chaos
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divide and conquer - iterate and rule - chaos is No random!
taurus
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profile.php?id=1339106810 @taurus_arts_66
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« Reply #13 on: February 20, 2012, 04:01:08 PM »

it would be absurd to store a 1gigabyte sized float value but this would be the goal of such a hardware

correct me if i'm wrong but 2^6998 means a 6998 bit number - less than a kilobyte ?!

i think the big problem is to process this number in one calculation ...
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when life offers you a lemon, get yourself some salt and tequila!
thepookster
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« Reply #14 on: February 21, 2012, 12:14:29 AM »

Yes, I was being (somewhat) facetious.

Ah, I see.

anyway, FX was worth every penny to me, I use it mainly for exploration of my two favorite fractals. When looking to make more appealing images, I prefer UF5 but god is it slow at deeper zooms.

I typically use FX to find an interesting area, then go there in UF to render the image.

Sorry to get so off topic, interesting image.
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