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Author Topic: Iteration fog 3  (Read 1477 times)
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Buddhi
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« on: February 15, 2012, 09:47:06 AM »

Iteration fog 3



http://www.fractalforums.com/index.php?action=gallery;sa=view;id=10332

Image rendered with Mandelbulber 1.11

effects used:
- iteration fog
- main green light almost from bottom
- two additional light sources
- IFS formula

rendering time: 20h (3840x2160)
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Tglad
Fractal Molossus
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Posts: 703


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« Reply #1 on: February 16, 2012, 03:36:44 AM »

Fantastic. And clever idea too... you make the density of fog proportional to the iteration count at each point?
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cKleinhuis
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formerly known as 'Trifox'


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« Reply #2 on: February 16, 2012, 11:29:57 AM »

wow
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divide and conquer - iterate and rule - chaos is No random!
Xazo-Tak
Navigator
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« Reply #3 on: February 27, 2012, 09:35:21 PM »

Seems quite useful, as high iteration can mess up images because of how pixelated they are.
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I lost the game!
DarkBeam
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Fragments of the fractal -like the tip of it


« Reply #4 on: February 27, 2012, 10:28:10 PM »

wow

Jesse is making a similar fog, well not volumetric but dense! Coolish! smiley
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No sweat, guardian of wisdom!
huminado
Guest
« Reply #5 on: February 28, 2012, 03:54:14 AM »

STUNNING!
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