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 71 
 on: November 28, 2017, 01:53:53 AM 
Started by Holocene - Last post by Holocene
Untitled (Nov 27, 2017)



http://www.fractalforums.com/index.php?action=gallery;sa=view;id=20657


 72 
 on: November 27, 2017, 08:59:57 PM 
Started by thargor6 - Last post by utak3r
The current MB3D-version is compiled using the XE 6 - compiler, so I was interested in more recent comparison results.

Well, I've been using Delphi 7 for many years, too. Analyzing the native code created by the compiler shows it was quite high level language, I mean, Pascal lacks many things C/C++ have, being closer to the raw meat - by design.
But even putting this aside, as you know, this language is almost not evolving, while C++ lives its another spring smiley

But, I also think that even the newest versions seem not have received major updates regarding the floating point arithmetic stuff.

Yup. For C/C++ we do have really many interesting maths libs available, just to name one: Intel lib, but also many others.

I agree, a lot of wrong design is made because of "premature optimization".

This! So much very this...


BTW, I could help, but I'm already in another time consuming project (rewriting Apo from scratch...) and I'm really busy with my regular job. So, at least in this upcoming year - I'm out  sad

 73 
 on: November 27, 2017, 08:06:18 PM 
Started by claude - Last post by claude
I've tested with some oder versions and found out, that V2.12.5 and 2.12.6 are producing the error in exact the same way. V 2.12.14 does'nt produced the error (not with the test sequence posted above - maybe at other images)

Ok I found out a workaround:

1. launch kf
2. deselect "special -> auto solve glitches"
3. load your parameter file
4. select "special -> reuse reference"
5. select "zoom size -> 32"
6. select "store zoom out sequence"

Step 2 ensures that the primary reference at the center of the image is used, rather than the last reference calculated during glitch correction, which was way off center in this location, causing the reuse-reference view-translation bug to have visible effects.

 74 
 on: November 27, 2017, 12:31:25 AM 
Started by Holocene - Last post by Holocene
Untitled (Nov 26, 2017)



http://www.fractalforums.com/index.php?action=gallery;sa=view;id=20656


 75 
 on: November 27, 2017, 12:03:08 AM 
Started by Lois - Last post by Lois
<a href="https://www.youtube.com/v/TTOI2M2tyIs&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/TTOI2M2tyIs&rel=1&fs=1&hd=1</a>

 76 
 on: November 26, 2017, 12:10:00 AM 
Started by claude - Last post by CFJH
I guess this is the same bug reported by Dinkydau that translating location doesn't work properly when reuse reference is active. I don't know what to suggest apart from "disable reuse reference", which isn't satisfying.  I'll add this variation to the BUGS list soon.

I've tested with some oder versions and found out, that V2.12.5 and 2.12.6 are producing the error in exact the same way. V 2.12.14 does'nt produced the error (not with the test sequence posted above - maybe at other images)

 77 
 on: November 25, 2017, 07:45:58 PM 
Started by claude - Last post by claude
ps: the problem only occurs, when 'reuse reference' is activated!

I guess this is the same bug reported by Dinkydau that translating location doesn't work properly when reuse reference is active. I don't know what to suggest apart from "disable reuse reference", which isn't satisfying.  I'll add this variation to the BUGS list soon.

Quote
2. In the new store...-dialog the auto stop function does'nt work. Checking the checkbox and entering 5 images (for example) it does'nt stop.

Oh! Bad user interface design on my part - checking the checkbox disables the number box (manual count) and uses automatic (when zoomed out) stop.  I should make checking the checkbox grey out the number box or something.  To use a manual count in the number box the checkbox should be unchecked.

 78 
 on: November 25, 2017, 01:50:18 PM 
Started by claude - Last post by CFJH
Hallo,

Thx for the upload.
Currently I'm testing with the version and found two bugs ...

1, I've rendered a zoom out from my test projekt. Here I found some images, that are shifted and and does'nt match to the rest. (see attachment). This is reproducable but only in the kontext when rendering the zoom out images. My setup for the test rendering was the following
 - load the file "00001_1.07e2640.jpg"
 - set special -> reuse reference
 - set actions -> zoom size -> 32
 - file -> store zoom out images
 - Ignore warning about zoom factor
 - in the (new) save dialog check only to store the jpg-images

ps: the problem only occurs, when 'reuse reference' is activated!

2. In the new store...-dialog the auto stop function does'nt work. Checking the checkbox and entering 5 images (for example) it does'nt stop.


 79 
 on: November 25, 2017, 11:17:18 AM 
Started by monstercolorfun - Last post by monstercolorfun
If you can Generate Standard White Layers Standard Parse to NRRD, you can send Alpha values from the image stack, as white layers, use Embodi!!! and freddi 3Dslicer programs, it sounds like mandelbud3D already or similar programs. Mandibular3d has triple 3D view and OpenCL 3D rendering modes and it's for hamsters.

<a href="https://www.youtube.com/v/M70sAQUAltw&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/M70sAQUAltw&rel=1&fs=1&hd=1</a>

fiji it's image stack to save as .Nrrd, then run in embodi 3d, else have a twirl on the huge slicer 3d program which does 2k volumes of marching cubes per graphics frame at 10 frames per second if you triple SLI grapics configured. It's all very weird resonance imaging freeware which is like freddyprograms or something. smiley

Do some mandibularbrot
<a href="https://www.youtube.com/v/MKLWzD0PiIc&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/MKLWzD0PiIc&rel=1&fs=1&hd=1</a>



 80 
 on: November 25, 2017, 01:37:18 AM 
Started by Mrz00m - Last post by mclarekin
That point and pull thingy is cool afro afro afro

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