Title: Mandelbulber 1.10 - tile rendering Post by: Buddhi on December 23, 2011, 04:47:51 PM Mandelbulber 1.10 - for Linux x86, Linux x64, Win32, Win64 and MacOS 32 and 64 bit
Open source program (GNU GPL) for rendering photo-realistic 3D fractals Free download: http://sourceforge.net/projects/mandelbulber/ Website: http://sites.google.com/site/mandelbulber/ http://www.mandelbulber.com/ User manual: http://sites.google.com/site/mandelbulber/user-manual Tutorial for creating animations: http://sites.google.com/site/mandelbulber/getting-started New features in version 1.10: - tile rendering (almost unlimited image resolution) - Image is rendered tile by tile and saved into temporary binary files. After rendering it's compiled to PNG-16bit image and saved into mandelbulber/images folder. - fixed bug: animated water woks now also in keyframe mode SVN repository: http://mandelbulber.googlecode.com/svn/trunk/ This repository is available from Google Code: http://code.google.com/p/mandelbulber/ Mandelbulber is also available in Debian (testing - Wheezy) repository. My gallery with images created using Mandelbulber: http://krzysztofmarczak.deviantart.com/gallery/ Title: Re: Mandelbulber 1.10 - tile rendering Post by: isosceles on January 02, 2012, 10:46:50 PM Just got back in town. So excited to see this! |