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Fractal Software => Mandelbulb 3d => Topic started by: Gylded_Khakatrice on October 25, 2011, 02:25:11 PM




Title: Rendering Z buffer images in Mandelbulb 3D
Post by: Gylded_Khakatrice on October 25, 2011, 02:25:11 PM
Hi all,
Sorry, asked this question in the wrong place before.  I was wondering how would you render Z buffer images for an animation like you would for a still image? 

Any help would be greatly appreciated.


Title: Re: Rendering Z buffer images in Mandelbulb 3D
Post by: Jesse on October 27, 2011, 10:23:19 PM
Is not supported yet...


Title: Re: Rendering Z buffer images in Mandelbulb 3D
Post by: Rama on December 30, 2011, 03:09:41 PM
Thanks for the implementation on the new release.
On that subject. It would be nice to have a 16bit grayscale for the zbuffer.