Title: Rendering Z buffer images in Mandelbulb 3D Post by: Gylded_Khakatrice on October 25, 2011, 02:25:11 PM Hi all,
Sorry, asked this question in the wrong place before. I was wondering how would you render Z buffer images for an animation like you would for a still image? Any help would be greatly appreciated. Title: Re: Rendering Z buffer images in Mandelbulb 3D Post by: Jesse on October 27, 2011, 10:23:19 PM Is not supported yet...
Title: Re: Rendering Z buffer images in Mandelbulb 3D Post by: Rama on December 30, 2011, 03:09:41 PM Thanks for the implementation on the new release. On that subject. It would be nice to have a 16bit grayscale for the zbuffer. |