Title: Bugs Post by: Vega on September 20, 2011, 03:46:10 PM Bugs
(http://nocache-nocookies.digitalgott.com/gallery/8/4939_20_09_11_3_46_10.jpeg) http://www.fractalforums.com/index.php?action=gallery;sa=view;id=8655 The Mandelbrot Set :embarrass: Title: Re: Bugs Post by: cKleinhuis on September 20, 2011, 04:06:23 PM ehrm ... does this belong to our adult section !?
Title: Re: Bugs Post by: KRAFTWERK on September 20, 2011, 04:38:51 PM Must be a bug! O0
Title: Re: Bugs Post by: Pauldelbrot on September 20, 2011, 07:29:05 PM I notice you have branch cuts in the spirals inside some of the buds (particularly the period-3 buds) inside the M-set.
I can get rid of those. Use this algorithm:
Title: Re: Bugs Post by: Vega on September 24, 2011, 06:58:57 PM I use other method. It is similar to yours. My method is intended for a 2D texture. Is your method intended for a 1D texture?
Title: Re: Bugs Post by: Pauldelbrot on September 24, 2011, 08:41:33 PM For that, you want the internal angle of the point within the component. You seem to be currently getting the internal angle times the period, for whatever reason. My method for getting internal angles is to let an iterate get extremely close to a previous iterate, thus finding a point P of the attractor; then make a target disk, large in comparison to "extremely close", about this point and look at the first two iterates X, Y that lie inside that disk. The angle XPY is then a good approximation to the internal angle through the start point of the iteration, and can be computed as arg (X - P) - arg (Y - P) where arg is your complex number argument-determining function (likely based ultimately on atan, or atan2 if your programming language has that function) and subtraction of points is (equivalently) vector subtraction and complex number subtraction.
Note also that the number of iterations between X and Y gives the component's period. The accuracy improves the smaller the target disk is compared to the component's size, and thus in general the pixel size, and also the smaller the "extremely close" distance is compared to the target disk size. Title: Re: Bugs Post by: Vega on September 28, 2011, 08:19:17 AM For that, you want the internal angle of the point within the component. You seem to be currently getting the internal angle times the period, for whatever reason. My method for getting internal angles is to let an iterate get extremely close to a previous iterate, thus finding a point P of the attractor; then make a target disk, large in comparison to "extremely close", about this point and look at the first two iterates X, Y that lie inside that disk. The angle XPY is then a good approximation to the internal angle through the start point of the iteration, and can be computed as arg (X - P) - arg (Y - P) where arg is your complex number argument-determining function (likely based ultimately on atan, or atan2 if your programming language has that function) and subtraction of points is (equivalently) vector subtraction and complex number subtraction. Note also that the number of iterations between X and Y gives the component's period. The accuracy improves the smaller the target disk is compared to the component's size, and thus in general the pixel size, and also the smaller the "extremely close" distance is compared to the target disk size. I wait for a fraclal which you will draw by your technique. Title: Re: Bugs Post by: Pauldelbrot on December 14, 2011, 08:04:12 AM How's this grab you?
(http://nocache-nocookies.digitalgott.com/gallery/9/511_14_12_11_8_01_00.jpeg) :) Title: Re: Bugs Post by: Pauldelbrot on December 14, 2011, 09:47:23 AM Here's another variation on the theme, this time mapping the radial coordinate such that the images don't crowd toward the border of the M-set. It's very much like the one with the maple leaves or the one with the stars in terms of how the images are mapped ... save that the buds don't have fractional images, and indeed all rings of images in this rendering, in all buds and cardioids, have seven repetitions.
(http://nocache-nocookies.digitalgott.com/gallery/9/511_14_12_11_9_41_11.jpeg) Title: Re: Bugs Post by: Vega on December 14, 2011, 11:41:33 AM Pauldelbrot
Wow! Congratulate! Title: Re: Bugs Post by: Pauldelbrot on December 14, 2011, 08:39:28 PM Thanks!
Title: Re: Bugs Post by: Alef on December 18, 2011, 06:00:33 PM Nice ladybirds. Could there be smaller images made of the large final images :o |