Title: A 3D Buddhabrot with 13 Millions voxel :) Post by: ker2x on August 02, 2011, 07:08:33 PM i totally forgot to stop the computation before going to works so it kept adding more and more points after many hours :))
I'm glad to report that with 13 Millions voxel the graphic card is not even stressed (the cpu and system ram, however, is). Here it is : (http://fractals.s3.amazonaws.com/flowabulb/flowabrot-13M.png) Title: Re: A 3D Buddhabrot with 13 Millions voxel :) Post by: Pauldelbrot on August 03, 2011, 09:44:21 AM If you're interested in parallel computing on the JVM you might be interested in the programming language Clojure.
Title: Re: A 3D Buddhabrot with 13 Millions voxel :) Post by: cKleinhuis on August 03, 2011, 10:46:58 AM what do you mean by the gpu isnt stressed ? can you rotate the whole bunch of dots ?!
NICE ;) Title: Re: A 3D Buddhabrot with 13 Millions voxel :) Post by: ker2x on August 03, 2011, 12:24:15 PM what do you mean by the gpu isnt stressed ? can you rotate the whole bunch of dots ?! indeed :) Well, not stressed because the Cpu is the bottleneck and the gpu have no problem displaying this at ~1FPS. However, if i stop the computation then the gfx card will try to display it as fast as possible and, of course, will stress. The code (including the openGL part) is still very inneficient :) The latest version of the windows binary : http://fractals.s3.amazonaws.com/flowabulb/voxelflowabrot-0.4.zip Title: Re: A 3D Buddhabrot with 13 Millions voxel :) Post by: Xenodimensional on August 03, 2011, 03:28:30 PM wow, that's awesome and beautiful!
Title: Re: A 3D Buddhabrot with 13 Millions voxel :) Post by: ker2x on August 03, 2011, 05:13:23 PM in case you missed it, here is a video of an older version :
http://www.youtube.com/watch?v=lGLcslZqE8c Title: Re: A 3D Buddhabrot with 13 Millions voxel :) Post by: ker2x on December 21, 2011, 01:29:24 AM reviewed on orbittrap \o/ http://orbittrap.ca/?p=3632
Title: Re: A 3D Buddhabrot with 13 Millions voxel :) Post by: ker2x on July 28, 2014, 05:20:21 PM Ooooooooooold stuff. I'm planning to rewrite this.
I was searching if there was any progress with 3D buddhabrot and all i can find is my own stuff. Well... back to work ;D Title: Re: A 3D Buddhabrot with 13 Millions voxel :) Post by: cKleinhuis on July 28, 2014, 05:34:53 PM dont forget to implement a high dynamic range management ;) |