Welcome to Fractal Forums

Fractal Art => Images Showcase (Rate My Fractal) => Topic started by: cKleinhuis on September 29, 2007, 06:36:55 PM




Title: Quasi Quaternion Rendering
Post by: cKleinhuis on September 29, 2007, 06:36:55 PM
sorry to post it a second time ;)

Hi All, i have just managed to get a first image out of my "Animation as Slices " Rendering method out of mutatorkammer, here are the results:

these are visualisation of a 3 dimensional valuefield of size 128x128x128 using smoothed vertex normals as colors :D

read more on fractalmovies.com:
http://fractalmovies.com/index.php?option=com_content&task=view&id=59&Itemid=28

3d Mandelbrot Twist Above
(http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d1.jpg)


3d Mandelbrot Twist Below
(http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d2.jpg)


3d Mandelbrot Twist Above 2
(http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d3.jpg)


and another set of different views from a different animation, 256x256x256 resolution, no smoothing


3 3d Mandelbrot Twisting
(http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d_2_1.jpg)


(http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d_2_2.jpg)


(http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d_2_3.jpg)



Title: Re: Quasi Quaternion Rendering
Post by: mishafe01 on November 28, 2007, 06:36:12 PM
i love it