Title: Quasi Quaternion Rendering Post by: cKleinhuis on September 29, 2007, 06:36:55 PM sorry to post it a second time ;)
Hi All, i have just managed to get a first image out of my "Animation as Slices " Rendering method out of mutatorkammer, here are the results: these are visualisation of a 3 dimensional valuefield of size 128x128x128 using smoothed vertex normals as colors :D read more on fractalmovies.com: http://fractalmovies.com/index.php?option=com_content&task=view&id=59&Itemid=28 3d Mandelbrot Twist Above (http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d1.jpg) 3d Mandelbrot Twist Below (http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d2.jpg) 3d Mandelbrot Twist Above 2 (http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d3.jpg) and another set of different views from a different animation, 256x256x256 resolution, no smoothing 3 3d Mandelbrot Twisting (http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d_2_1.jpg) (http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d_2_2.jpg) (http://fractalmovies.com/images/stories/fractalmovies/3dnew/3d_2_3.jpg) Title: Re: Quasi Quaternion Rendering Post by: mishafe01 on November 28, 2007, 06:36:12 PM i love it |