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Fractal Art => Images Showcase (Rate My Fractal) => Topic started by: Kali on March 13, 2011, 07:09:31 AM




Title: Box Demon
Post by: Kali on March 13, 2011, 07:09:31 AM
Box Demon

(http://nocache-nocookies.digitalgott.com/gallery/6/3869_13_03_11_7_09_30.jpeg)

http://www.fractalforums.com/index.php?action=gallery;sa=view;id=6098

Replaced boxfold with:

x=x-(x-trunc(x))*f
y=y-(y-trunc(y))*f

(no conditions applied)

the values are:

f=3.0 / s=1.5 / r=0.6


Title: Re: Box Demon
Post by: DarkBeam on March 18, 2011, 11:11:33 PM
x-trunc x is my box tiling :)


Title: Re: Box Demon
Post by: Kali on March 18, 2011, 11:39:38 PM
Really? what a coincidence! I think even I tried that transform a few times, had no idea it works that way...


Title: Re: Box Demon
Post by: DarkBeam on March 19, 2011, 04:02:26 PM
Code:
xi = every dimension (x,y,z,w)
i = 1 to 4
 if sizei <> 0
  xi = xi - frndint(xi/sizei)*sizei (where xi is x,y,... etc. )
 endif
next i

frndint -> rounds a float to the nearest integer

You can read the descriptions of my formulas & transforms hitting I in Mandelbulb. :D Cheers, Luca :howdy:

edit. Box tiling is not a new transform, it is the same as Gaussian Integer... :dink: