Title: It's all about color Post by: chaos_crystal on March 06, 2011, 09:56:29 PM As a long-time photobug, graphic arts fan and someone whose talents range between intermediate and (maybe) expert, :whistle2: I find the color controls in MB a tad exasperating. In making color alterations after an image is set up for the final rendering (well, again, currently I'm just playing and experimenting, haven't got anything worth showing, yet :angel1:), I find it difficult to update the colors and hues. I did manage to fix the "fog" hues on an early rendering to make a pink cast. On another image I seemed to get layers of wild colors that were getting downright ugly, they were too intense. In opening the program just now, I tried updating the gradients on the Mandlebrot before doing anything else. That worked. This would be the correct 'rule of thumb,' right?--altering colors on the parameter images in the beginning before anything else is changed? But...what if you decide on a new color scheme at the last minute?
Title: Re: It's all about color Post by: DarkBeam on March 06, 2011, 10:33:21 PM Another ChaosCristal trouble? :D
Save your colors as presets without the fog. Adjust fog as liked, save as comppete m3i. You can change colors as many as you like :) Title: Re: It's all about color Post by: lenord on March 06, 2011, 10:59:38 PM I almost always do Color/lighting after I have my spot all picked out and fine tuned ready to render full, I use the basic Grayscale preset with a single light and no fog and minimal shadows for all navigating in Preview resolution settings for speed. Then render at Mid for setting Color/Light/shadow, save a lot of Color/light files to save time also, just pick one that works OK and adjust from there. I always do Fog last after Full resolution render because many times it will drastically change on full Res anyway.
Title: Re: It's all about color Post by: chaos_crystal on March 07, 2011, 07:06:13 AM Thanks, will try that approach! I get the loveliest gradients and then couldn't work out how to get them to "update" correctly...had no idea what an M3i was either....lol
See, that was why I invented that name, I knew my efforts in 3D adventures would be chaotic... :crazyeyes: Title: Re: It's all about color Post by: Madman on March 07, 2011, 07:32:54 PM I use (almost) the same approach as lenord, with the exception that I ususally start with the default colours, so you have a clue to how much they vary on your parameter set. I find that the colours will change if you change from "mid" to "production" rendering, so although I do choose the palette and a kind of "rough" colouring for the mid rendering, I need to fine tune them after rendering in full resolution |