Welcome to Fractal Forums

Fractal Math, Chaos Theory & Research => Mandelbulb Renderings => Topic started by: cbuchner1 on December 20, 2010, 01:14:23 AM




Title: Mandelbulb in a 3D modeling software
Post by: cbuchner1 on December 20, 2010, 01:14:23 AM
Found three Mandelbulb renders (one with glass material) of the Mandelbulb in the gallery belonging to a Mac OSX 3D modeling program.

http://www.cheetah3d.com/gallery.php

I have no idea how the bulb was imported into the 3D software. Looks nice though.


Title: Re: Mandelbulb in a 3D modeling software
Post by: reallybigname on December 20, 2010, 02:55:59 AM
Yeah, you can even get them made for you in 3D at shapeways!
http://www.shapeways.com/model/98090/mandelbulb.html

I'm assuming that they are rendering slices, then importing the slices into another prog to make the 3d shape.


Title: Re: Mandelbulb in a 3D modeling software
Post by: Jesse on December 20, 2010, 05:03:19 PM
Looks like a flipped p8, nice glass version.

I thought it was easy in m3d to do 2d slices in the ani, but there seems to be some nifty things to get around...
So i did an example m3a file that should work on the p8, the proportions are more or less exact, one of the nifty things.

I see that a special export function would make this much more comfortable.


Title: Re: Mandelbulb in a 3D modeling software
Post by: Sockratease on December 20, 2010, 06:12:50 PM
I've been pestering for this ever since I first saw the Mandelbulb!

Yes, Please make it a feature for simplicity's sake  O0


Title: Re: Mandelbulb in a 3D modeling software
Post by: KRAFTWERK on December 21, 2010, 09:13:09 AM
The P 8 looks like it has had some serious problems when rendering the "minibulbs" they are completely hollow...
  O0 nerdy I know...  O0


Title: Re: Mandelbulb in a 3D modeling software
Post by: Xazo-Tak on September 07, 2011, 12:21:42 AM
Yeah, you can even get them made for you in 3D at shapeways!
http://www.shapeways.com/model/98090/mandelbulb.html

I'm assuming that they are rendering slices, then importing the slices into another prog to make the 3d shape.

Wow, really expensive and really tiny with a very low number of iterations.