Title: Getting a look inside... Post by: The Rev on October 28, 2010, 09:45:25 PM Recently, I saw an image of the INSIDE of the mandelbulb done by a member here. I have tried the cutting function, but that gives a flat surface, as if the bulb were solid. How do you render images of the inside surfaces of objects? Thanks.
The Rev Title: Re: Getting a look inside... Post by: visual.bermarte on October 29, 2010, 11:37:10 AM Maybe you could use Trafassel's Gestaltlupe > http://github.com/trafassel/Gestaltlupe
Title: Re: Getting a look inside... Post by: The Rev on October 29, 2010, 03:25:29 PM Is that a formula I can use in Mandelbulb 3D? The link isn't especially clear, and the readme file is empty.
Thanks, The Rev Title: Re: Getting a look inside... Post by: bib on October 29, 2010, 06:16:38 PM No inside view in M3D unfortunately :(
I think the reasons why are explained in Trafassel's thread. Title: Re: Getting a look inside... Post by: poorfuckedupnature on October 31, 2010, 10:14:41 PM In julia-mode it's possible to make nice shots from the inside. x=1 y=0 z=0.
Title: Re: Getting a look inside... Post by: bib on October 31, 2010, 10:29:43 PM In julia-mode it's possible to make nice shots from the inside. x=1 y=0 z=0. If you're talking about this (see attached), even if it's hollow, that's not really the inside unfortunately. Title: Re: Getting a look inside... Post by: The Rev on November 01, 2010, 12:08:27 AM Naw, I was thinking of the actual interior of the bulb. I DO like the things you can conjure up with Julia mode, tho. There are excellent possibilities, always. :) The Rev |