Title: Mbox.accordion.2 Post by: visual.bermarte on September 03, 2010, 05:23:34 PM (http://fc04.deviantart.net/fs71/i/2010/246/2/a/accordion_2_by_bermarte-d2xwuu6.png)
(http://fc03.deviantart.net/fs70/i/2010/246/0/3/accordion_3_by_bermarte-d2xww2o.png) (http://fc09.deviantart.net/fs71/f/2010/246/b/4/accordion_1_by_bermarte-d2xwuo6.png) (http://fc02.deviantart.net/fs71/f/2010/246/9/d/s_eggs_1_by_bermarte-d2xx08i.png) Title: Re: Mbox.accordion.2 Post by: kram1032 on September 03, 2010, 10:20:40 PM those are some really interesting structures :D
Title: Re: Mbox.accordion.2 Post by: knighty on September 07, 2010, 02:03:25 AM Nice shapes. They would look even better if you ncrease iterations number.
What formulas are you using? Title: Re: Mbox.accordion.2 Post by: visual.bermarte on September 10, 2010, 10:14:45 AM :embarrass:
It's really simple, I'm using something like Z.x=Z.x/divideX; Z.y=Z.y/divideY; Z.z=Z.z/divideZ; as part of the definition, outside the loop; divideX, divideY, divideZ are floats. I change them using parameters. Most strange combinations I get using negative scale and 6-7 as Iterations. It's possible to obtain a lot of strange shapes stretching (and squeezing) the box..one can see 'the eggs' popping out or creating a kind of corrosion. More shapes and effects are possible using something like Z.xy=Z.xy/DivideXY or using inversions, more elaborate sub formulas, divisions inside the loop and so on..it's fun to play with it. Here is an example using Knighty's Mandelbox (Julia c={0.44,0.68,-0.4}): (http://fc03.deviantart.net/fs71/f/2010/248/4/5/juliabox_8_by_bermarte-d2y2zcv.jpg) (http://fc09.deviantart.net/fs70/i/2010/248/f/4/juliabox3_by_bermarte-d2y1r9f.jpg) Title: Re: Mbox.accordion.2 Post by: knighty on September 10, 2010, 09:37:53 PM :embarrass: Yeah! it looks always obvious... afterward! :)It's really simple, I'm using something like Z.x=Z.x/divideX; Z.y=Z.y/divideY; Z.z=Z.z/divideZ; as part of the definition, outside the loop; divideX, divideY, divideZ are floats. I change them using parameters. Most strange combinations I get using negative scale and 6-7 as Iterations. It's possible to obtain a lot of strange shapes stretching (and squeezing) the box..one can see 'the eggs' popping out or creating a kind of corrosion. More shapes and effects are possible using something like Z.xy=Z.xy/DivideXY or using inversions, more elaborate sub formulas, divisions inside the loop and so on..it's fun to play with it. Thank you very much. Here is an example using Knighty's Mandelbox. Ooops! It's not mine! ;DI gess you are refering to subblue's script that I modified ;) BTW: here they are (http://implicit.googlecode.com/files/fractals3d_pixel-bender.zip) in case the reader is interreset. Title: Re: Mbox.accordion.2 Post by: visual.bermarte on September 16, 2010, 02:04:24 PM 3 A.ab A.ba permutations and divisions like Z.xy=Z.yx/DivideXY
(http://fc02.deviantart.net/fs70/i/2010/258/9/3/rot_3_by_bermarte-d2ysuwh.png) (http://fc01.deviantart.net/fs71/i/2010/258/9/b/rot_2_by_bermarte-d2ysuo8.png) (http://fc05.deviantart.net/fs71/f/2010/258/2/d/rot_1_by_bermarte-d2ysukc.png) Title: Re: Mbox.accordion.2 Post by: visual.bermarte on December 24, 2010, 03:55:00 AM rotobox (http://fc01.deviantart.net/fs70/i/2010/357/3/7/rot_boxing_by_bermarte-d35j392.png) (http://fc08.deviantart.net/fs70/f/2010/357/1/3/rotobox_2_by_bermarte-d35j9zb.png) |