Title: Hello Post by: yv3 on August 23, 2010, 08:46:40 PM Hello guys,
fractals are facinating for me since ive played around with Fractint when i was a boy. After years i am exploring fractals again with a self-made software. Its very exciting for me to play around with formulas, the results are some times facinating. But i knew few about math. Im rather a game programmer. There seem to be some smart guys out here. I would like to gain more experience and share my own work with you. thx in advance. Title: Re: Hello Post by: kram1032 on August 23, 2010, 10:25:41 PM A game programmer? :D
I'd love to see a game on fractals :D Title: Re: Hello Post by: Sockratease on August 23, 2010, 11:27:04 PM Hello and Welcome!
I've made a few games myself, but mostly just flash games and a waste of time. Some had fractal art for backgrounds, etc., but not actually involving fractals in the gameplay. I look forward to seeing what you do O0 Title: Re: Hello Post by: Thunderwave on August 24, 2010, 01:14:47 AM Hello, yv3!
:smileylineup: A game programmer? :D I'd love to see a game on fractals :D That would be an infinitely complex game! :D Title: Re: Hello Post by: yv3 on August 24, 2010, 08:21:59 AM Yeah i thought about procedural map generation. I could add some fractal iterations to it :)
Title: Re: Hello Post by: kram1032 on August 24, 2010, 10:31:03 AM procedural map generation is fractal related but too usual...
Do you have a crazier idea where fractals play an actual big role in gameplay? :D (procedural maps are nice aswell, though) Title: Re: Hello Post by: Thunderwave on August 24, 2010, 01:51:12 PM How about fractal mazes, dungeons and fractal monsters that just keep transforming as you kill them? :evil1:
Title: Re: Hello Post by: Millennium Nocturne on August 24, 2010, 10:41:40 PM In the beginning of Times (1984!) there was a game called "Rescue on Fractalus!":
http://en.wikipedia.org/wiki/Rescue_on_Fractalus! (http://en.wikipedia.org/wiki/Rescue_on_Fractalus!) The terrain was made of fractals.. But if you want fractal mazes, visit project Daedalus (download it from sourceforge): http://www.astrolog.org/labyrnth/daedalus.htm (http://www.astrolog.org/labyrnth/daedalus.htm) it supports several types of fractal mazes (nested and recursive), that very few can solve (only the most powerful fractal minds can find a way throught those maniacal fractal mazes :)). Title: Re: Hello Post by: Millennium Nocturne on August 24, 2010, 10:56:14 PM Oh..if you don't believe me, check that fractal maze:
http://www.astrolog.org/labyrnth/maze/fractal.gif the entrace is on the upper left side (a missing wall section), and the exit is on the lower right (another missing section) Only a fractalist could perceive the self-similarity in there.. :) Title: Re: Hello Post by: yv3 on August 25, 2010, 08:20:54 AM Thank you guys for the intresting impressions. Currently im not really sure about the concept how the map will be made. Probably this will be a mix of procedural terrain generation and human made buildings with a built-in editor. I spent a lot time to finish the rendering and user interface engine and now i am finishing a sub-project called yFractalExplorer, then i will continue to making the game stuff.
Check out the experimental version of my fractal explorer if you are intrested: http://yv3.bplaced.net/files/yFractalExplorer.exe. Sorry, joystick support is not implemented yet but it will be :) Ill keep you updated. Title: Re: Hello Post by: Nahee_Enterprises on September 13, 2010, 01:43:14 AM Hello guys, fractals are facinating for me since ive played around with Fractint when i was a boy. After years i am exploring fractals again with a self-made software. Its very exciting for me to play around with formulas, the results are some times facinating. Greetings, and Welcome to this particular Forum !!! :) One tends to learn a lot more about fractals when they do their own programming. I found it interesting in the beginning to do such coding, but since I am a professional programmer, I soon got tired of doing for both work and pleasure. Now it is almost a full time job just keeping up with the 600+ fractal related applications that are available. Not to mention the thousands of formulas. :evil1: |