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Fractal Art => Movies Showcase (Rate My Movie) => Topic started by: KRAFTWERK on August 02, 2010, 09:33:37 AM




Title: GIGANTIC HADRON COLLIDER
Post by: KRAFTWERK on August 02, 2010, 09:33:37 AM
3 weeks of rendering, a bit sad youtube has a bit crappy quality, I will try Vimeo too later.

HD quality, I hope you think it was worth the waiting ;)

Enjoy:

http://www.youtube.com/watch?v=3FoupqgbDkk


Title: Re: GIGANTIC HADRON COLLIDER
Post by: Thunderwave on August 02, 2010, 09:41:29 AM
Great!


Title: Re: GIGANTIC HADRON COLLIDER
Post by: KRAFTWERK on August 02, 2010, 02:00:59 PM
Thank you Thunder


Title: Re: GIGANTIC HADRON COLLIDER
Post by: Rathinagiri on August 02, 2010, 03:52:57 PM
It is a nice journey through The Box!

Great work. Congrats man!


Title: Re: GIGANTIC HADRON COLLIDER
Post by: kram1032 on August 02, 2010, 04:38:22 PM
This was worth every single computational instruction of rendertime :D Really great :D


Title: Re: GIGANTIC HADRON COLLIDER
Post by: teamfresh on August 02, 2010, 08:19:22 PM
yes!! it was well worth the wait...


Title: Re: GIGANTIC HADRON COLLIDER
Post by: Jesse on August 02, 2010, 08:25:16 PM
Spectacular video, enjoing it much!  :D

And what a great box you found, awesome!


Title: Re: GIGANTIC HADRON COLLIDER
Post by: KRAFTWERK on August 03, 2010, 08:50:02 AM
:D
Thank you Rathinagiri, kram, teamfresh!!! Glad you like it!  O0

And Jesse!
Took a long time to render, but it was because I wanted the far background visible even in the close passings, that is really time consuming @ 1280 x 720.
I love the program, got one wish on DA about smoother camera paths, guess it is on your 2do-list already? :)


Title: Re: GIGANTIC HADRON COLLIDER
Post by: Jesse on August 03, 2010, 08:50:07 PM
And Jesse!
Took a long time to render, but it was because I wanted the far background visible even in the close passings, that is really time consuming @ 1280 x 720.

Yes, without compromise, the result is worth it!

I love the program, got one wish on DA about smoother camera paths, guess it is on your 2do-list already? :)

By now you can change the parameter smoothing from 0 (linear-) to 5 (bezier-interpolation), this is the number in the left lower corner beneith the keyframes.
The speed is only controllable with the subframe count between the keyframes.

But i liked it anyways, especially the part where you fall down the pathway on that building  :)

Another interpolation method is also on the todo list, but i really cant say anymore what i can realize, i first want to get to the point where all parts are working...


Title: Re: GIGANTIC HADRON COLLIDER
Post by: KRAFTWERK on August 04, 2010, 08:56:25 AM
...By now you can change the parameter smoothing from 0 (linear-) to 5 (bezier-interpolation), this is the number in the left lower corner beneith the keyframes.
The speed is only controllable with the subframe count between the keyframes.

But i liked it anyways, especially the part where you fall down the pathway on that building 

Another interpolation method is also on the todo list, but i really cant say anymore what i can realize, i first want to get to the point where all parts are working...

OK, so THAT is what parameter smoothing is... Guess I have to read the manual  O0
Thank you Jesse!


Title: Re: GIGANTIC HADRON COLLIDER
Post by: bib on August 17, 2010, 04:27:14 PM
OK, some additional comments from my side :

What I like the most :
- the slight but yet noticeable tranformation at the beginning.
- The fact that you took the time to add a title and some comments at the end
- The variation of FOV (not sure?) or at least the resulting effect of high FOV
- The camera passing close to the object surface (you know I like that :) )
- The colors (although I think you kept close to one of the default)
- The Hi-res !

I do not mean to criticize at all, because this is really a great video, but if you ask me what I think could have been better :
- sometimes too steep changes of camera path
- The feeling of sometimes being lost ("where is the top where is the bottom" effect) because of too many rotations
- Too quick camera movement, especially in the second part (and I guess you gave the video name roller coaster once you realized it was too quick?)
- The ending could have been slowed down (consequence of the previous point)

BTW, I did not read the user guide either. Did not even know there was one!

Cheers

bib



Title: Re: GIGANTIC HADRON COLLIDER
Post by: KRAFTWERK on August 17, 2010, 04:36:55 PM
I appreciate your critique bib.

You noticed the parameter-shift @ the start ;)
No variation in FOV if i remember correctly, even if I had an idea of using it.
The passing through was on your request... ;)
Close to default colouring, right!

I take in your "negatives" and divide them by zero  O0 No, I'll keep them in mind for the next animation!

Regards / J


Title: Re: GIGANTIC HADRON COLLIDER
Post by: Tabasco Raremaster on August 23, 2010, 06:29:48 PM
Awesome animation trough a wonderful fractal.
I don`t know if there is sound added.
Turned off the speakers,
just for in case this ride was going trough the sound-barrier.

It has a roller-coaster effect indeed and that`s cool in a way
but some how I missed loads of detail.

A lazy Sunday afternoon tourist version can be ea-silly made with some chewing gum.