Title: Double projection for 3d-mandelbrot Post by: Krumel on June 29, 2010, 06:35:26 PM So, here's a new idea for creating a 3d-mandelbrot: First, I'm quite sure, there can not be a real triplex-algebra. So instead I thought how you could do a 3d-mandelbrot with quaternions. Thus the proplem's mainly projection. Then I had this idea: How do you "make" a 3d-object to a 2d-representation? Right, you project it (with raytracing or whatsoever) on a 2d-plane. So why not projecting the 4d-mandelbrot on a 3d-cube, with the same method and then project this projection again? I've not tried it yet, because it's horribly complicated and horribly CPU-intensive (I would be deeply grateful if someone would do it ;D ) |