Title: Mandelbox with procedural glows Post by: eq on May 06, 2010, 09:34:35 PM Low resoultion, low quality (jpg):
(http://www.solidicon.se/eq/mb/Mandelbox_Small.jpg) Full resolution, low quality: http://www.solidicon.se/eq/mb/Mandelbox_hi.jpg (http://www.solidicon.se/eq/mb/Mandelbox_hi.jpg) Details, high quality (16-bit per channel png): (http://www.solidicon.se/eq/mb/Mandelbox_Detail1.png) http://www.solidicon.se/eq/mb/Mandelbox_Detail1.png (http://www.solidicon.se/eq/mb/Mandelbox_Detail1.png) (http://www.solidicon.se/eq/mb/Mandelbox_Detail2.png) http://www.solidicon.se/eq/mb/Mandelbox_Detail2.png (http://www.solidicon.se/eq/mb/Mandelbox_Detail2.png) (http://www.solidicon.se/eq/mb/Mandelbox_Detail3.png) http://www.solidicon.se/eq/mb/Mandelbox_Detail3.png (http://www.solidicon.se/eq/mb/Mandelbox_Detail3.png) Title: Re: Mandelbox with procedural glows Post by: eq on May 06, 2010, 10:29:03 PM Some more random renders I found, still not happy with the quality and no time to improve stuff..
(http://www.solidicon.se/eq/mb/Mandelbox3.png) http://www.solidicon.se/eq/mb/Mandelbox3.png (http://www.solidicon.se/eq/mb/Mandelbox3.png) (http://www.solidicon.se/eq/mb/Mandelbox4.jpg) http://www.solidicon.se/eq/mb/Mandelbox4.jpg (http://www.solidicon.se/eq/mb/Mandelbox4.jpg) Title: Re: Mandelbox with procedural glows Post by: reesej2 on May 07, 2010, 01:53:10 AM Beautiful. What exactly is "procedural glow"? I notice a glow-like effect, I assume that's it, but I don't know what "it" is.
Title: Re: Mandelbox with procedural glows Post by: eq on May 07, 2010, 12:49:56 PM Nothing fancy, I just apply an ad-hoc procedural function to determine how and how much every surface point should glow (really just setting the rgb tripplets to very bright).
For instance, in one of the scenes I tried to tweak it into looking like windows of a space city/ship. The glow also acts as a light source since I have some indirect lighting going on (it's not very noticeable but you can notice a green tint on the "normal" mandelbox surface near the glowing parts). Title: Re: Mandelbox with procedural glows Post by: Pauldelbrot on May 08, 2010, 05:26:35 AM The second-to-last one would be improved if the global fog effect was applied after the glow effect, so it dimmed and tinted the more distant "lights". |