Title: Quaternion Post by: Bent-Winged Angel on April 21, 2010, 04:13:15 PM Whenever I try to work with it , well it's sooo very slow I almost always give up. Is this common & does anyone know why? :hmh: Thanks in advance for any insights! :-*
Title: Re: Quaternion Post by: chaospro on April 21, 2010, 05:19:03 PM Hi,
Whenever I try to work with it , well it's sooo very slow I almost always give up. Is this common & does anyone know why? :hmh: Thanks in advance for any insights! :-* could you please post the parameter set which is so slow? I guess some parameters are set wrongly... Just press Ctrl+C in the window where the fractal is generated and paste the contents of the clipboard into a thread here... Kind regards, Martin Title: Re: Quaternion Post by: Bent-Winged Angel on April 21, 2010, 05:48:04 PM Putting contents mot gonna work for me! (have no clue) But it is when I choose as a default time. Formula is "hybrid in ChaosProcfm." BTW these are "preset parameters" (not mine)
Title: Re: Quaternion Post by: chaospro on April 21, 2010, 05:59:59 PM Hi,
Putting contents mot gonna work for me! (have no clue) But it is when I choose as a default time. Formula is "hybrid in ChaosProcfm." BTW these are "preset parameters" (not mine) A "standard" Mandelbulb starting point (available as a preset in ChaosPro) is the following: Just Copy&Paste into ChaosPro. How long does it need to render? On my (rather old) system it takes 12 secs to render. Mandelbulb { version=4.0 presetType=65535 Type=Quaternion Subtype=0 DisplayDepth=24 formula: filename="Quaternions.cfm" entry="Mandel3D" p_bailout=4 p_c=0/0/0/0 p_fractaltype="Mandelbulb" p_n=8 maxiter=4 highresmult=1 percheck=3 inside: filename="Quaternions.ccl" entry="Orbital" p_bOrbit=1 p_iternum=0 p_frmltype1="Orbit Distance" p_frmltype2="Spherical" f_fn1=sin f_fn2=sin solid=0 background=0 dimensional: observer=0/2.2188932847971/2.0190375406817 topview=0/-0.67301251352737/0.7396310949626 backClippingPlane=3.5401369333267 lighting: light0Relative=yes light0Pos=1057.4078019426/451.41976862365/-1296.5100589059 light0Ambient=0.2 light0Diffuse=0.8 light0Shiny=0.3 light0Reflection=20 light0IntensSat=1 light0SpecularSat=0.3 light0SpecularLum=0 gradient: smooth=no colormodel=CM_RGB knotmode=each dragknotmode=global Offset=0 knotr=(1,252) knotr=(29,252) knotr=(114,0) knotr=(198,252) knotr=(251,252) knotg=(1,80) knotg=(28,0) knotg=(114,0) knotg=(199,252) knotg=(251,96) knotb=(29,0) knotb=(114,252) knotb=(198,0) } Kind regards, Martin Title: Re: Quaternion Post by: Bent-Winged Angel on April 21, 2010, 06:11:04 PM OHHH ok! Geesh I'm a slow learner...
Startup { credits="Owner;4/21/2010/11/6;Martin;5/16/2003/21/44" commentTempl\ ate="Saved on Jul, 212001 at 13:18:29\nDate: Jul 21, 2001\nTime: 13\ :18:29\nResolution: 320 x 256\nCalculation time: 00:00:00.370\nVers\ ion: 3.0" CommentText="Saved on Jul, 212001 at 13:18:29\nDate: Jul 21, 2001\n\ Time: 13:18:29\nResolution: 320 x 256\nCalculation time: 00:00:00.3\ 70\nVersion: 3.0" creationTime=2003/5/16/21/44/37 saveTime=2010/4/21/11/8/6 Creator="Martin" ModifiedBy="Owner" calcTime=0 version=4.0 Type=Escapetime Subtype=0 Corners=-1.73/3.07/-1.746/1.854 DisplayDepth=24 dims: Backgroundalpha=10 ColorAlpha=101 FirstKnot=(3.0,0.0) Knot=(11.0,46.4) Knot=(17.0,53.3) Knot=(24.0,53.3) formula: filename="aho.cfm" entry="CircleLogo_M" mapsolid=0 mapalpha=255 maxiter=150 passes="3 Passes" percheck=Normal elimination="Each Pass" inside: density=1 accel=1 smooth=0 transfer=None repeat=yes offset=0 solid=0 alpha=255 outside: density=1 accel=1 smooth=0 transfer=Linear repeat=yes offset=0 solid=0 alpha=255 gradient: smooth=no colormodel=CM_RGB knotmode=each dragknotmode=global Offset=0 knotr=(0,150) knotr=(3,180) knotr=(9,252) knotr=(16,0) knotr=(32,252) knotr=(48,252) knotr=(64,0) knotr=(80,0) knotr=(96,252) knotr=(112,80) knotr=(128,0) knotr=(160,0) knotr=(176,252) knotr=(240,252) knotr=(251,172) knotg=(0,150) knotg=(3,180) knotg=(9,252) knotg=(16,0) knotg=(32,252) knotg=(48,0) knotg=(64,0) knotg=(80,252) knotg=(96,0) knotg=(112,0) knotg=(128,120) knotg=(144,200) knotg=(160,160) knotg=(176,252) knotg=(208,160) knotg=(224,252) knotg=(240,0) knotg=(251,100) knotb=(0,150) knotb=(3,180) knotb=(9,252) knotb=(16,252) knotb=(32,0) knotb=(48,0) knotb=(64,252) knotb=(80,0) knotb=(96,252) knotb=(112,80) knotb=(128,200) knotb=(145,200) knotb=(160,252) knotb=(177,248) knotb=(208,0) knotb=(240,0) knotb=(251,100) } ^^^^^ qUANTERNION SPHERE Title: Re: Quaternion Post by: chaospro on April 21, 2010, 07:23:56 PM Well, as the formula used to create that fractal contains an error, ChaosPro cannot render that fractal.
ChaosPro cannot correctly import that formula as it has been written for UltraFractal and not all features from UltraFractal are available in ChaosPro. When you wrote that ChaosPro needs ages to render a fractal, did you actually mean this effect here? Did you just wait for the black window to disappear? Well, it won't...would be better to display a big "ERROR" inside the window, I guess... Kind regards, Martin Title: Re: Quaternion Post by: Bent-Winged Angel on April 21, 2010, 07:41:59 PM I think that would mean when they say "report bugs" When I changed parameters it did improve... Thanks for all your help! :embarrass:
Title: Re: Quaternion Post by: Nahee_Enterprises on April 22, 2010, 07:16:57 AM Well, as the formula used to create that fractal contains an error, ChaosPro cannot render that fractal. ChaosPro cannot correctly import that formula as it has been written..... Did you just wait for the black window to disappear? Well, it won't... would be better to display a big "ERROR" inside the window, I guess... Actually, whenever ChaosPro did happen upon any detectable error using a formula, parameter, file, etc., then it would be nice to get such a message under those circumstances. Title: Re: Quaternion Post by: chaospro on April 22, 2010, 07:40:44 AM Well, as the formula used to create that fractal contains an error, ChaosPro cannot render that fractal. ChaosPro cannot correctly import that formula as it has been written..... Did you just wait for the black window to disappear? Well, it won't... would be better to display a big "ERROR" inside the window, I guess... Actually, whenever ChaosPro did happen upon any detectable error using a formula, parameter, file, etc., then it would be nice to get such a message under those circumstances. Ok, I don't remember why I did not implement that from the beginning: Instead I let it calculate a complete black fractal without any loop, although ChaosPro exactly knows what went wrong. Kind regards, Martin Title: Re: Quaternion Post by: Nahee_Enterprises on April 22, 2010, 07:51:25 AM Ok, I don't remember why I did not implement that from the beginning: Instead I let it calculate a complete black fractal without any loop, although ChaosPro exactly knows what went wrong. From all the times I have used ChaosPro, I never noticed this "black screen" before. I guess I never used anything that would have caused this to happen. I was usually too busy creating images with valid formulas and parameters. :dink: Title: Re: Quaternion Post by: Bent-Winged Angel on April 22, 2010, 08:32:16 PM I was usually too busy creating images with valid formulas and parameters. :dink: Should have seen THAT coming! ;D If I changed now it would be even more confusing. Not sure how some got to the "black screen" idea. It does open up..just really slowly. Title: Re: Quaternion Post by: Sockratease on April 22, 2010, 08:36:10 PM Quaternions are slower than Escapetime fractals in Chaos Pro.
I usually just reduce the image size to the smallest (320 x 240?) for playing, and increase it when I find something interesting I want to render :educated: That speeds things up a lot when seeking interesting forms to render out at larger sizes. Title: Re: Quaternion Post by: Bent-Winged Angel on April 22, 2010, 08:52:20 PM I can do that! Makes sense to see if I really want to persue.
Title: Re: Quaternion Post by: chaospro on April 23, 2010, 06:57:39 AM Should have seen THAT coming! ;D If I changed now it would be even more confusing. Not sure how some got to the "black screen" idea. It does open up..just really slowly. Well, if you had a black screen appear slowly, then there was another problem... Anyway, you now know how to paste a parameter set in here, and if you still encounter that problem, just post it here so we can give advice. One of the main drawbacks of Quaternions in ChaosPro is that there are totally confusing parameters which need to be adjusted continuously (i.e. when zooming in/out, changing other parameters...). Kind regards, Martin Title: Re: Quaternion Post by: Bent-Winged Angel on April 25, 2010, 04:41:08 PM Martin I just wanted to thank you for creating CHAOS! Also for taking the time to take the time to help us "lesser beings" You are very gracious for giving such ibdividual attention . :D :D :D |