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Fractal Art => Movies Showcase (Rate My Movie) => Topic started by: Alon Nahary on April 22, 2017, 04:40:57 PM




Title: Futuristic Space Engine - Morphing 3D Fractals
Post by: Alon Nahary on April 22, 2017, 04:40:57 PM
Rendered by my Julia3D software, ray tracing mode, ambient occlusion with no directional light, one minute a frame.

This is based on Quaternion Multiply operation, 5 times for each iteration:
Quaternion operator *(const Quaternion a, const Quaternion b) { return Quaternion(
         a.y*b.z - a.z*b.y + a.x*b.w + a.w*b.x,
         a.z*b.x - a.x*b.z + a.y*b.w + a.w*b.y,
         a.x*b.y - a.y*b.x + a.z*b.w + a.w*b.z,
         a.w*b.w - a.x*b.x - a.y*b.y - a.z*b.z);}
https://www.youtube.com/watch?v=PkbYVVlxw0w