Title: Folding int pow Post by: DarkBeam on February 15, 2017, 05:17:46 PM It is a formula used in Mb3D made by Jesse, in 2D would be like this; Code: Re(z) = fabs(Re(z) + foldR) - fabs(Re(z) - foldR) - Re(z); Features MandelBar and Mandelbrot in the same space. It could be adjustable using RedShiftRider constants to change foldR/foldI. :beer: |