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Fractal Software => Fragmentarium Gallery => Topic started by: Sabine on November 24, 2016, 10:32:00 PM




Title: ABoxModKali for Fragmentarium
Post by: Sabine on November 24, 2016, 10:32:00 PM
ABoxModKali for Fragmentarium

(http://nocache-nocookies.digitalgott.com/gallery/19/10093_24_11_16_10_55_14.png)

http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19795

My first attempt at transferring a formula from Mandelbulb3D (Kali's original coded for Mb3D by Dark-Beam) to Fragmentarium.  Couldn't have got it working without mclarekin's tips on how to tackle the DE, but it's a start and much fun. And still got to have a good look at optimisation.



Title: Re: ABoxModKali for Fragmentarium
Post by: 3dickulus on December 09, 2016, 04:25:09 AM
Nice!  :beer:


Title: Re: ABoxModKali for Fragmentarium
Post by: Sabine on December 22, 2016, 05:12:31 PM
Thanks a lot, Dick:)


Title: Re: ABoxModKali for Fragmentarium
Post by: M Benesi on December 22, 2016, 10:27:32 PM
lol