Title: ABoxModKali for Fragmentarium Post by: Sabine on November 24, 2016, 10:32:00 PM ABoxModKali for Fragmentarium
(http://nocache-nocookies.digitalgott.com/gallery/19/10093_24_11_16_10_55_14.png) http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19795 My first attempt at transferring a formula from Mandelbulb3D (Kali's original coded for Mb3D by Dark-Beam) to Fragmentarium. Couldn't have got it working without mclarekin's tips on how to tackle the DE, but it's a start and much fun. And still got to have a good look at optimisation. Title: Re: ABoxModKali for Fragmentarium Post by: 3dickulus on December 09, 2016, 04:25:09 AM Nice! :beer:
Title: Re: ABoxModKali for Fragmentarium Post by: Sabine on December 22, 2016, 05:12:31 PM Thanks a lot, Dick:)
Title: Re: ABoxModKali for Fragmentarium Post by: M Benesi on December 22, 2016, 10:27:32 PM lol |