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Fractal Math, Chaos Theory & Research => (new) Theories & Research => Topic started by: Tglad on November 05, 2016, 12:35:14 PM




Title: Semi-dimensional shapes
Post by: Tglad on November 05, 2016, 12:35:14 PM
I realised the other day that there is a quite systematic way to make fractals with exactly half dimensions. Here is a 1.5D curve in 3D space with no intersection:
(https://3.bp.blogspot.com/-7KcSZdGE5XM/WB2_S2OojdI/AAAAAAAAA5Y/YvSE0TQvMB8bTrsTJnQxjQMsNnKehfaYACLcB/s200/curve1pt51.png)
(https://3.bp.blogspot.com/-0KQTVSDYrZM/WB2_Sw1NshI/AAAAAAAAA5U/E3u6Digl-7UKO-FbrOIJbsYWjFTOv-4mQCLcB/s200/curve1pt52.png)
(https://1.bp.blogspot.com/-hvWdDKHyaTM/WB2_K2ZqrxI/AAAAAAAAA5Q/HTgZlax2jBMw8RUXuxob87EPIWwuCYCPACLcB/s320/curverender1pt5png.png)
you grid the space and divide each length by a quarter, then build your replacement shape from 4^(X.5) pieces (which is integer for integer X).

Here is a 2.5D surface in 3D with no intersection:
(https://3.bp.blogspot.com/-DIUNaXc9bpM/WBxrKHQ9bGI/AAAAAAAAA4s/VR86XcUXBJsi4i7_Qj2-kIkJ2H3xCtabACLcB/s200/squareits1.png)
(https://1.bp.blogspot.com/-eRjmRe2rCJw/WBxrOdSB2HI/AAAAAAAAA4w/9D6rDpTGFf4xQRuBAepzbEko8oM4apTEQCLcB/s200/squareits2.png)
(https://3.bp.blogspot.com/-BsdeKmfYV74/WBxrVSajocI/AAAAAAAAA40/A8y7sXbU53Qe4Ec4RK2owrZZH_7bdnGxgCLcB/s1600/squarerender.png)

and its 2D equivalent is a 1.5D curve in 2D space:
(https://3.bp.blogspot.com/-fiy2urMPsFU/WBhiW-GNaCI/AAAAAAAAA3Y/2fEKN4Gl3eIXdAb55uC0qpA3M_yr8AhrQCLcB/s400/square1.png)
http://tglad.blogspot.com.au/2016/11/semi-dimensional-shapes-and-other-curves.html (http://tglad.blogspot.com.au/2016/11/semi-dimensional-shapes-and-other-curves.html)

I tried to make a 2.5D curve in 3D space without intersection... but it is pretty tricky  :tease:


Title: Re: Semi-dimensional shapes
Post by: ciric50 on November 06, 2016, 05:07:39 PM
Can you explain to me how that shape is exactly half-dimensional? It's not obvious to me.


Title: Re: Semi-dimensional shapes
Post by: Tglad on November 07, 2016, 03:27:57 AM
Hi ciric,
 for the 2.5D surface example, you start with a flat square (iteration 0) then grid it up into a 4x4x4 grid. You then want to replace the one big square with 32 of the smaller (1/4 scale on each axis) squares. so from:
(https://3.bp.blogspot.com/-DIUNaXc9bpM/WBxrKHQ9bGI/AAAAAAAAA4s/VR86XcUXBJsi4i7_Qj2-kIkJ2H3xCtabACLcB/s200/squareits1.png)
to:
(https://1.bp.blogspot.com/-eRjmRe2rCJw/WBxrOdSB2HI/AAAAAAAAA4w/9D6rDpTGFf4xQRuBAepzbEko8oM4apTEQCLcB/s200/squareits2.png)
(the darker shade here show upside-down squares).
..and then you re-apply this replacement for each of the smaller squares, and so on, forever.

The resulting shape is exactly 2.5D because 4^2.5 = 32.
For the curves you are replacing 1 line with 8 lines of one quarter the size. This is exactly 1.5D because 4^1.5 = 8. I hope that makes sense.