Title: Mandelbulb 3D picture Post by: Nahee_Enterprises on January 08, 2010, 05:14:44 PM Here is an example of the Mandelbulb produced through Terry Gintz's QuaSZ (http://www.mysticfractal.com/) program:
(http://www.Nahee.com/Stuff/TerryWGintz_Mandelbulb7_HiRes_Bryce.jpg) This was saved as an .OBJ file from QuaSZ-x64. The .OBJ file consists of around 2 million faces (75 MB). And then it was rendered in Bryce 6.1 to produce the above image. This is close to the maximum object file size that Bryce can handle gracefully. Title: Re: Mandelbulb 3D picture Post by: jehovajah on January 10, 2010, 12:59:01 AM Really seriously cool!
Title: Re: Mandelbulb 3D picture Post by: jehovajah on January 10, 2010, 07:46:19 AM i get this with the trial version
Using z= x^2-y^2-z^2+2y(x-z)i+2zxj,z=z^3.5+c and also z= x^2-y^2-z^2+2yxi+2z(x-y)j,z=z^3.5+c The ones below them are at higher iteration and bailout and grid step. Title: Re: Mandelbulb 3D picture Post by: jehovajah on April 08, 2010, 04:26:12 AM This is what quasz mac can do now! On you Mac desktop.
Title: Re: Mandelbulb 3D picture Post by: jehovajah on April 08, 2010, 11:13:44 AM So now i can look at details in an impressionistic way but plenty to play with and alter to get the best sculpted image, including filters lighting angles palette etc. |