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Fractal Software => Fragmentarium => Topic started by: Patryk Kizny on March 21, 2016, 12:00:24 PM




Title: Fractal Dance
Post by: Patryk Kizny on March 21, 2016, 12:00:24 PM
Back to the game again. Prepping on another dance & fractal shortfilm.
Technical development behind me, hitting creative stuff next week.

1) Mocap (a sample was used)
2) 3DMAX cleanup & rigging
3) Maxscript custom scripting to export mocap data to ASCII tables
4) Fragmentarium Qscript macros to apply data to a shader
5) A bunch of mandelbulbs put together using smin functions and rendered with a customized version of DE-Kn2 raytracer.

https://vimeo.com/159765655


Title: Re: Fractal Dance
Post by: 3dickulus on March 21, 2016, 01:18:42 PM
a little weird but very cool, that's the strangest use of mandelbulbs I've ever seen, looking forward to seeing the rest of the dance.

 :thumbsup1:


Title: Re: Fractal Dance
Post by: hgjf2 on March 26, 2016, 08:18:00 AM
Back to the game again. Prepping on another dance & fractal shortfilm.
Technical development behind me, hitting creative stuff next week.

1) Mocap (a sample was used)
2) 3DMAX cleanup & rigging
3) Maxscript custom scripting to export mocap data to ASCII tables
4) Fragmentarium Qscript macros to apply data to a shader
5) A bunch of mandelbulbs put together using smin functions and rendered with a customized version of DE-Kn2 raytracer.

https://vimeo.com/159765655
An example of fractal 3D dance can be founded at the clip "Dave Joy - second chase (Gypnorion remix)" on YOUTUBE