Title: Fun formula Post by: lycium on February 17, 2016, 05:01:07 AM Still quite a lot of exploring to be done with this O0
Code: const float2 c = (float2)(1.0f, sqrt(3.0f)) * -0.4899995f; Renders: (http://pre02.deviantart.net/7c01/th/pre/f/2016/047/4/1/spectral_julia_by_lyc-d9s1ytb.jpg) (http://orig03.deviantart.net/16c9/f/2016/047/4/1/spectral_julia_by_lyc-d9s1ytb.jpg) Click for 4k resolution image or visit http://lyc.deviantart.com/art/spectral-julia-591316607 (http://pre13.deviantart.net/6cd7/th/pre/f/2016/047/3/f/new_formula_8k_render_by_lyc-d9s1zyw.jpg) (http://orig13.deviantart.net/54ab/f/2016/047/3/f/new_formula_8k_render_by_lyc-d9s1zyw.jpg) Click for 8k resolution image or visit http://lyc.deviantart.com/art/new-formula-8k-render-591318104 Title: Re: Fun formula Post by: lycium on February 19, 2016, 04:09:34 AM FarDareisMai made a UF formula out of this, with some extra parameters:
(http://orig07.deviantart.net/4b7f/f/2016/049/8/8/two_julia_based_formulas_for_uf_by_fardareismai-d9s9wj7.png) (http://fardareismai.deviantart.com/art/Two-Julia-based-Formulas-for-UF-591686899) Title: Re: Fun formula Post by: mclarekin on February 19, 2016, 08:58:33 AM O0. I like the maths idea :) :) :)
Title: Re: Fun formula Post by: phtolo on April 07, 2016, 07:37:24 PM Quaternion version (http://nocache-nocookies.digitalgott.com/gallery/18/8384_07_04_16_7_35_07.jpeg) |