Title: 3D textures to Ray Marched SDFs Post by: glennmarshall on February 09, 2016, 05:56:48 PM I originally posted this on a pouet thread - which is dead now, was wondering could anyone here help me.. Here's the original post.. Hi, I'm interested in using ray marching on a shader (GLSL) to reproduce 3D polygon models. I saw this technique using 3D textures to create SDFs.. http://www.pouet.net/topic.php?which=7920&page=51 This is just what I'm looking for - but does anyone have any source code for this? also, how would I create the 3D texture from a model in the first place. I have Cinema 4D & Blender. Thanks for any help.. |