Title: Sound from elementray cellular automaton Post by: huggmeister on January 06, 2016, 09:28:35 PM Hi! Just upploaded some sound generated by a program i wrote to soundclod
https://soundcloud.com/shd7x2uxazj6/rule90-bugged?in=shd7x2uxazj6/sets/sound-from-elementary-cellular-automaton this was a simple one-dimensional cellular automaton with only two values. Each iteration, cells with value 1 will be played as notes and pitch is the cells place in the lattice. What are some other ways to generate sound from cellular automatons? Title: Re: Sound from elementray cellular automaton Post by: DarkBeam on November 04, 2016, 02:58:21 PM Nice menacing music :D
Title: Re: Sound from elementray cellular automaton Post by: Sabine on November 04, 2016, 04:37:56 PM Hm the axeman will come around the corner any second! :verysurprised:
Can't help you with your question, but greatly enjoyed your experiment. Title: Re: Sound from elementray cellular automaton Post by: claude on November 04, 2016, 07:53:22 PM What are some other ways to generate sound from cellular automatons? I did a little experiment converting cells directly to audio samples, here's rule 110 starting from random values evolving to more ordered state: https://mathr.co.uk/misc/2016-11-04_cellular_noise_rule110_delay200.ogg see https://en.wikipedia.org/wiki/Rule_110 here's my code that outputs raw unsigned 8bit samples to stdout: Code: // gcc -std=c99 -Wall -Wextra -pedantic -O3 -o cellular cellular.c |