Title: Random fractal generator button Post by: sikerow on May 12, 2015, 01:43:56 PM My idea is a button that says random and if you click it that will generate a procedely/rando ly generated fractal how cool wouldent that be and the Explorers and animators and the artist would love it i would want that
Title: Re: Random fractal generator button Post by: sikerow on May 13, 2015, 02:26:12 PM Srry for my bad english im swedish
Title: Re: Random fractal generator button Post by: DarkBeam on May 13, 2015, 07:23:54 PM Already kinda planned
Title: Re: Random fractal generator button Post by: sikerow on May 14, 2015, 02:36:11 PM Yey
Title: Re: Random fractal generator button Post by: DarkBeam on May 15, 2015, 11:37:29 PM Nevertheless I hope it won't be done - random iznogood for fractals except perlin noise and such :D
Title: Re: Random fractal generator button Post by: thargor6 on May 16, 2015, 01:21:31 AM The fun thing: it is already included (in a rather simple, i.e. pure random way), but the button is hidden by default. It may crash the program, as it may create evil combinations of formulas :D
Title: Re: Random fractal generator button Post by: Sockratease on May 16, 2015, 02:26:41 AM The fun thing: it is already included (in a rather simple, i.e. pure random way), but the button is hidden by default. It may crash the program, as it may create evil combinations of formulas :D It may be fun to consider limiting the randomization to transforms (pre- and post- transforms perhaps set by user choice?) applied to formula combinations chosen by hand. That should avoid Evil combinations of formulas crashing the software and could still be fun! Title: Re: Random fractal generator button Post by: thargor6 on May 16, 2015, 03:08:59 AM Agree, and I think it would make a nice tool. Will definitively experiment a lot with it in order to try to create a solution which will satisfy the users. The current approach is just not very satisfying. It crashes a lot and creates not interestring shapes most of the time :-)
Title: Re: Random fractal generator button Post by: DarkBeam on May 16, 2015, 11:40:01 AM The fun thing: it is already included (in a rather simple, i.e. pure random way), but the button is hidden by default. It may crash the program, as it may create evil combinations of formulas :D Lool... the secrets of Jesse :dink:Title: Re: Random fractal generator button Post by: Snicker02 on May 16, 2015, 07:23:44 PM The fun thing: it is already included (in a rather simple, i.e. pure random way), but the button is hidden by default. It may crash the program, as it may create evil combinations of formulas :D is there a way we can unhide it??? Title: Re: Random fractal generator button Post by: Jakeukalane on November 19, 2015, 12:59:49 PM BUMP. Someone knows about this?
Title: Re: Random fractal generator button Post by: thargor6 on November 19, 2015, 04:41:34 PM Work in progress... but in a different way
It is not planned to unhide the raw random generator, even if it not crashes the program, it produces mostly crap :D Title: Re: Random fractal generator button Post by: M Benesi on November 19, 2015, 09:07:16 PM I imagine what you're working on will constrain parameters to a few formulas, within certain ranges.
Title: Re: Random fractal generator button Post by: thargor6 on November 19, 2015, 11:07:49 PM I imagine what you're working on will constrain parameters to a few formulas, within certain ranges. I'm working on a MutaGen-module which applies certain mutations to fractals in a classic tree-like manner. But, it is a little bit more sophisticated than most of similar solutions.You can adjust which mutations are possible (e.g. mutations to change whole formulas or mutations to change formula-params) by a weighting factor, and adjust the strength (i. e. how strong parameters are changed). Because this process is still purely random, a filtering-algorithm is added. Only Mutations are accepted which lead to a certain "visual" result. Additionally, it tries to avoid certain situations which would lead to invalid formulas (but can not detect all). The goal is to discover new combinations of formulas/parameters, therefore I did not want to restrict it to certain combinations which are already known to work. Here is a screenshow from the current state (BETA2, so release comes very soon:) (http://www.andreas-maschke.de/java/tmp/MB3D_MutaGen_1.90BETA2.jpg) Title: Re: Random fractal generator button Post by: M Benesi on November 20, 2015, 03:05:41 AM That is a really cool direction to take.
Couple questions, if you don't mind.. What compiler are you using? Is it a freeware compiler by any chance? I recall a thread about it only compiling under Delphi 6? Title: Re: Random fractal generator button Post by: 1Bryan1 on November 20, 2015, 05:39:58 AM I'm working on a MutaGen-module which applies certain mutations to fractals in a classic tree-like manner. But, it is a little bit more sophisticated than most of similar solutions. That would be cool.... My experiments with programmable random selections of formula tends to end up with lots of duds. Maybe 2,000 out of 50,000 being worth further exploration. Title: Re: Random fractal generator button Post by: thargor6 on November 20, 2015, 12:17:01 PM What compiler are you using? Is it a freeware compiler by any chance? I recall a thread about it only compiling under Delphi 6? Unfortunately, there is no solution known to compile it with a free compiler.Even Delphi 6 is not enough, as far ar I know, you will need at least Delphi XE 5 (which is effectively something like Delphi 9). I'm using Delphi XE 6. Best regards Title: Re: Random fractal generator button Post by: M Benesi on November 20, 2015, 11:43:17 PM k, thanks O0 |