Title: Pixelbender GPU - New formulas request Post by: Martians on April 15, 2015, 04:02:23 AM Hello,
I am wondering if it would be possible to implement or convert some of the existing M3D formulas so they can run on GPU in After Effects using the PBK accelerator? I only have a couple of old formulas available, it would be really cool to try some new ones out... 1080p takes approx. 2 seconds per frame, so it's pretty damned fast :) PBK accelerator http://aescripts.com/pixel-bender-accelerator/ (http://aescripts.com/pixel-bender-accelerator/) Sample Mandelbox formula for PBK http://we.tl/O2nVVb2NTS (http://we.tl/O2nVVb2NTS) Sample animation https://vimeo.com/69580352 (https://vimeo.com/69580352) Title: Re: Pixelbender GPU - New formulas request Post by: flexiverse on April 15, 2015, 05:05:22 AM I'm sure there are already fragmentarium scripts that can be modified.
Interesting that link led me to this : http://www.subblue.com/blog/2013/10/2/frax Didn't realise Kai Krause was back on the scene !!!! Title: Re: Pixelbender GPU - New formulas request Post by: DarkBeam on April 15, 2015, 08:56:07 AM Find some of them here.
http://www.fractalforums.com/releases-b233/mandelbulber-v2-2-03/ Title: Re: Pixelbender GPU - New formulas request Post by: lycium on April 15, 2015, 12:43:15 PM Is that you Martin? :)
Title: Re: Pixelbender GPU - New formulas request Post by: Martians on April 15, 2015, 06:22:32 PM Thanks guys and Yes Lycium :) It is...
Title: Re: Pixelbender GPU - New formulas request Post by: tit_toinou on April 18, 2015, 09:43:36 PM Hey Martians have you bought the aescripts pixel bender accelerator ? Does it works well ? I might buy this plugin if it works... I'm still using After effects CS 5.5 in order to run my PB filters :( . |