Title: Fragmentarium scripts Post by: Kali on April 09, 2015, 04:09:27 AM Hi, I opened this topic to share some scripts I made and never made public because I wanted to improve them first.
I decided to share them anyway as they are, so use as you want and feel free to modify and improve them. It would be nice to have any mod posted here, though. The first script is called "Cosmos", based on "Star Nest" (https://www.shadertoy.com/view/XlfGRj) shader I published at Shadertoy site. Some presets are included. Latest Fragmentarium version is required: http://blog.hvidtfeldts.net/index.php/2013/09/fragmentarium-version-1-0-cologne-released/ Notes: -Don't take too seriously the name of the parameters (like "contrast") as they don't behave exactly as the name suggests :) -When adding iterations or making other adjustments you must find the balance to adjust others so the brightness/contrast thing matches good results. -When using dither parameter it requires a lot of subframes, like in presets 5 & 6 -Use FOV to zoom in/out without altering the image. Also you can use Post tab for postprocessing included in Fragmentarium's 3D.frag To do: -Animation options, but the volumetric steps should fall in the same part of the fractal as the camera moves. Otherwise the effect is still nice but objects will behave as "pulsing". (I think I made this fix somewhere in other experiments but finding things in the messy fractal that my hard disk is could take some time haha.) -Some autobalance algorithm for not having to adjust parameters constantly. -Whatever else anybody would like to do with it. Title: Re: Fragmentarium scripts Post by: SCORPION on April 09, 2015, 11:42:57 AM Thank you Kali!
Option 2D of https://www.shadertoy.com/view/XlfGRj. Code: #include "Progressive2D.frag" Title: Re: Fragmentarium scripts Post by: Kali on April 09, 2015, 12:48:11 PM Nice conversion, thanks! :beer:
Had to fix "return v*.01" instead of "return vec4(v*.01,1.)", could you edit your posted code? Title: Re: Fragmentarium scripts Post by: SCORPION on April 09, 2015, 02:22:06 PM I corrected! Thank you Kali
Title: Re: Fragmentarium scripts Post by: Crist-JRoger on September 14, 2015, 06:24:10 PM Very nice and very quickly script! Thank you for sharing this. |