Title: error Post by: DarkBeam on February 18, 2015, 08:00:53 PM error. pops up all the time :'(
Title: Re: error Post by: Syntopia on February 19, 2015, 12:04:44 AM Fragmentarium works best with a fast GPU, but take a look at the FAQ: http://blog.hvidtfeldts.net/index.php/2011/12/fragmentarium-faq/
Title: Re: error Post by: laser blaster on February 19, 2015, 12:37:43 AM Ah, the stupid 2-second driver timeout. It's a Windows problem. Supposedly you can fix it by adding a registry key. Tried it, tried everything, nothing worked. Though, it could be fixed on the Fragmentarium side by tiling the framebuffer. It might even work to simply modify the DE_Raytracer.frag to only update one quadrant of the framebuffer each frame, the shader could just early exit if it detects it's in the wrong quadrant. |