Title: CUDA mandelbrot renderer - should I publish? Post by: kubinator4321 on January 15, 2015, 08:52:36 PM Hello,
I've just finished writing my simple mandelbrot renderer using CUDA and C++. The settings (position, zoom, resolution etc.) can be changed in the mandelbrot.cfg file, and the renderer operates on simple doubles and apparently supports resolutions up to 16k (32k not working, needs more testing). Because of no advanced libraries for deeper numbers, you can't really do deep renders. The program also seems to have problems with zoom values (testing with kalles fraktaler showed differences in zoom). However, the program (in my opinion) makes nice pictures (links in the end of the post). The key question here is, should I release it? Images (quick shots with gyazo): http://gyazo.com/afe6396fa09663ef1774f20c5b2690c0 http://gyazo.com/e34bc5ab5cee4b472679043ab65f5a5e http://gyazo.com/0e92565b3aa63fb81f9bc025d2f6ca4f http://gyazo.com/838e3f8b6a986c09f25e844100988eb2 Title: Re: CUDA mandelbrot renderer - should I publish? Post by: Adam Majewski on January 15, 2015, 10:05:20 PM yes and please give as much description as you can. The program is as good as it's documentation
Title: Re: CUDA mandelbrot renderer - should I publish? Post by: 3dickulus on January 16, 2015, 02:43:47 AM the colors look great, nice and smooth :beer: please do publish so we can compare notes :)
I posted a short vid recorded on my desktop here in this topic (http://www.fractalforums.com/index.php?topic=18254.msg77202#msg77202) of my attempt at real time mandelbrot+julia+hybrid on GPU but only to e-14 GARPREC (http://www.digilanti.org/cudabrot/garprec_1.2.1.zip) will do arbitrary precision using the GPU to 10,000 digits? you can find some GPU vs CPU test results here (http://www.digilanti.org/cudabrot/) at the bottom of the page. Title: Re: CUDA mandelbrot renderer - should I publish? Post by: kubinator4321 on January 16, 2015, 04:38:58 PM I posted a short vid recorded on my desktop here in this topic (http://www.fractalforums.com/index.php?topic=18254.msg77202#msg77202) of my attempt at real time mandelbrot+julia+hybrid on GPU but only to e-14 I forgot to point out an important thing, specifically...My renderer isn't realtime, doesn't allow explorations, it only renders to a bitmap and saves it. |