Title: Dear Earthling. I am the power of three. Post by: cbuchner1 on November 21, 2009, 03:44:34 AM Phong shaded power of 3 Mandelbulb with raytraced reflections against the environment map. Rendered in CUDA (about 5 seconds per frame on my lowly graphics card). Original resolution was 1920x1200.
(http://img23.imageshack.us/img23/9108/takemetoyourleader.jpg) Title: Re: Dear Earthling. I am the power of three. Post by: lycium on November 21, 2009, 05:02:43 AM phoar that's pretty cool! are you using distance estimation? any tricks for computing the normals? (those are i believe the hairiest problems with these 3d fractals)
Title: Re: Dear Earthling. I am the power of three. Post by: bib on November 21, 2009, 09:30:43 AM (about 5 seconds per frame on my lowly graphics card) Excellent render :) Did you make some animations ? Title: Re: Dear Earthling. I am the power of three. Post by: kram1032 on November 21, 2009, 05:42:28 PM looks great :D
Title: Re: Dear Earthling. I am the power of three. Post by: cbuchner1 on November 22, 2009, 04:40:25 PM Did you make some animations ? I have an animation mode in my GPU renderer. It just sweeps the exponent of the Mandelbrot formula between 1-10 and back into negative range and makes several camery flybys. Source code and binaries are posted in the nVidia forums. I could try to capture it using fraps or similar tools. Christian |