Title: Mandelbrot 3D slope tests Post by: Kalles Fraktaler on December 05, 2014, 08:59:54 PM Maybe all of you have seen this many times before
https://www.youtube.com/watch?v=ztm5YtY3thE Zooming is not easy because since the distance between two pixels decreases per frame, the slope tilt also decreases. https://www.youtube.com/watch?v=xbzUWGTxIek Title: Re: Mandelbrot 3D slope tests Post by: TheRedshiftRider on December 05, 2014, 09:20:30 PM It looks great.
Title: Re: Mandelbrot 3D slope tests Post by: kubinator4321 on December 05, 2014, 09:42:34 PM :verysurprised:
Seriously, this zoom looked great. I guess I underestimated the iteration-based sloping. Great job in making that. Title: Re: Mandelbrot 3D slope tests Post by: superheal on December 06, 2014, 02:54:35 PM That's really nice!
Can you share the algorithm you used to create that effect?! Title: Re: Mandelbrot 3D slope tests Post by: Chillheimer on December 06, 2014, 06:03:02 PM very, very cool!
I really look forward to the next version! Title: Re: Mandelbrot 3D slope tests Post by: Kalles Fraktaler on December 06, 2014, 08:15:09 PM That's really nice! ThanksCan you share the algorithm you used to create that effect?! Here is the algorithm, it normalizes the quote of the nearby pixels with atan. Code: // put the ratio of the current pixel p1 with the next p2 in the variable diff very, very cool! If it is OK for still images only, I can add it right away.I really look forward to the next version! The rotating zoom movie I created by render frames for each Movie frames, and used my first movie assembler program, if you remember that one, from jpeg images... Title: Re: Mandelbrot 3D slope tests Post by: mclarekin on December 07, 2014, 03:52:50 AM Impressive. That slope test2 maybe the best I've ever seen :) :) :). |