Title: Perpendicular burning ship - Ring Post by: Kalles Fraktaler on November 10, 2014, 11:46:31 PM Perpendicular burning ship - Ring
(http://nocache-nocookies.digitalgott.com/gallery/16/8851_10_11_14_11_46_30.jpeg) http://www.fractalforums.com/index.php?action=gallery;sa=view;id=16761 The search for IFS resemblance in Mandelbrot-ABS fractals continue Code: Re: -1.907188768805084171958014934609 Title: Re: Perpendicular burning ship - Ring Post by: cKleinhuis on November 11, 2014, 09:18:07 AM lol, cool stuff you get out of that, aaarrrrh i always foget what you people mean by perpendicular mandelbrot :(
Title: Re: Perpendicular burning ship - Ring Post by: youhn on November 11, 2014, 03:17:11 PM Does this help?
Code:
Note: don't ask me, I'm not sure either and while I can find the code ... it does not directly help me. Title: Re: Perpendicular burning ship - Ring Post by: Alef on November 11, 2014, 04:19:01 PM lol, cool stuff you get out of that, aaarrrrh i always foget what you people mean by perpendicular mandelbrot :( Perpendicular for pow2 mandelbulb. In one plane there is mandelbrot and in perpendicular plane perpendicular mandelbrot. Realy just a mandelbrot with the reflection symmetric in x axis.Title: Re: Perpendicular burning ship - Ring Post by: cKleinhuis on November 11, 2014, 05:50:01 PM so, how is the difference to 2d then? by slicing non orthogonal planes ?
Title: Re: Perpendicular burning ship - Ring Post by: Kalles Fraktaler on November 11, 2014, 09:48:43 PM lol, cool stuff you get out of that, aaarrrrh i always foget what you people mean by perpendicular mandelbrot :( They are all collected here:http://stardust4ever.deviantart.com/art/Mandelbrot-ABS-Variations-Complete-Set-of-Formulas-487039852 And cubics here: http://stardust4ever.deviantart.com/art/Cubic-Mandelbrot-ABS-Variations-Incomplete-487039945 Title: Re: Perpendicular burning ship - Ring Post by: Alef on November 12, 2014, 05:20:42 PM It is the perpendicular cutout of the power2 mandelbulb. It have normal mandelbrot in XY plane and not so in XZ. I can't share the attached image, but it's the last picture
http://www.fractalforums.com/new-theories-and-research/why-there-isn't-3d-12-conformal-transformation/msg66343/ (http://www.fractalforums.com/new-theories-and-research/why-there-isn't-3d-12-conformal-transformation/msg66343/) Like adding this z= abs(real(z))- 1i*(imag(z)) after the z+z+c :hmh: or somethging like that. There were a great thread, but images seems to had dissapeared: http://www.fractalforums.com/new-theories-and-research/complex-not-so-complex/ (http://www.fractalforums.com/new-theories-and-research/complex-not-so-complex/) Or that was the other thread by puntopunto :hmh: They both don't have images about reflections and rotations. Title: Re: Perpendicular burning ship - Ring Post by: Alef on November 13, 2014, 07:26:55 PM You can add to the list Quad Gen by Jos Hedriks (Puntopunto). If you prefare squares over spirals. x=x^2+y^2+c y=2.5*x*y+c or pretty simmilar exept in shape x=x^2+y^2+c y=-2.5*x*y+c or more interesting in zooms with abs x=abs(x^2+y^2+c) y=abs(2.5*x*y+c) Or good old but not very zoomable Talis from Fractal Explorer. z= z^2/(z + 1) +c (or z= z^n /(z^ (n-1) + 1) +c ) Or this alsou from FE. Its kind of mandelbrot set with julia sets flying around in every zoom. z=z*sinh-c^2 :D |