Title: Kalles Fraktaler 2.5.7 Post by: Kalles Fraktaler on August 09, 2014, 03:22:44 PM I have uploaded a new version of Kalles Fraktaler, now version 2.5.7.
There are two major things * Rotation! This has been requested for a long time now. Finally I got some time to implement it. * Slimmed reference. The reference beyond bailout is useless and if the maximum iteration is set several times higher than the maximum iteration of the final result, it takes unnecessarily long time to add a lot of references to solve the glitches. Thanks to 3dickulus for pointing it out :) http://www.chillheimer.de/kallesfraktaler Title: Re: Kalles Fraktaler 2.5.7 Post by: youhn on August 09, 2014, 05:05:43 PM Ah, game over for my new game (keep searching for X and Y axis aligned locations when zooming) ... but I think I can manage without this game. Lots of other things to put some focus on, so thanks for the rotation feature. Will certainly be of help when taking virtual photographs within the fractals.
Thanks for the new version! Title: Re: Kalles Fraktaler 2.5.7 Post by: 3dickulus on August 09, 2014, 06:45:19 PM Thanks to 3dickulus for pointing it out :) :beer: I can't wait to try that, as soon as I'm back from the Honey Moon :D Title: Re: Kalles Fraktaler 2.5.7 Post by: Kalles Fraktaler on August 10, 2014, 01:38:49 PM Thanks.
I have also updated Key Frame Movie Maker, now version 1.23 The biggest news are the long sine waves of colors, that can be used to emphasize the final Minibrot. It is not an easy function to use, and it requires a lot of testing of the periods and strengths of the waves to make it look good... Title: Re: Kalles Fraktaler 2.5.7 Post by: quaz0r on August 15, 2014, 05:28:46 PM have you updated the download links on your site? the movie maker program still reports itself as version 1.2.2. maybe just forgot to update your code.
also when attempting the save zoom out function in the 64bit build in wine, it crashes every time. dunno how many linux users are out there using this program? i just tried the 32bit build and it does not crash on this function. so i just started checking out your program, and it is really nice and i look forward to using it. a few points though, i was curious why there is a resolution limitation for animations. is the limitation a function of the jpeg in avi stuff? i have rather extreme aspirations of making extreme quality animations, rendering at 7680:4320 and then downscaling to 1920:1080. i just attempted the save zoom out sequence thing and it says resolution is limited to 3840. not necessarily a super huge deal, just wondering why the limitation. (actually i just refreshed my memory on how much difference there is, and 3840->1920 is unfortunately substantially worse quality than 7680->1920). also i wonder if you could support dumping animations directly to individual picture files in addition to the jpeg in avi thing (png would be a welcome additional option). i understand for some folks the jpeg in avi thing might make life easier, but for some of us we dont need that kind of hack and is just another obstacle to try to extract the individual frames from later. one last thing, while taking a cursory glance at the movie maker, i noticed an option for how many frames to blend or something to that effect, and the lowest number selectable is 2. im not sure yet how this will look compared to no frame blending, but the thought of being forced to blend frames causes me to worry slightly. i prefer to have full control over all post processing of images. :dink: just for completeness this was my random test of 1920, 3840->1920, and 7680->1920 to reconfirm my memory of how much difference there is: https://whatimg.com/i/8Jk4V1.jpg rendered to 1920:1080. EWWWWWWWWWWWWWWWWWWWWWWWW ;D https://whatimg.com/i/bwdUJF.png rendered to 3840 -> downscaled to 1920 -> autolevels + a touch of sharpening. getting there, but still very noticeable jaggies, artifacting, and general lack of detail. https://whatimg.com/i/RiiiPm.png rendered to 7680 -> downscaled to 1920 -> autolevels + a touch of sharpening. omg its so beautiful :D Title: Re: Kalles Fraktaler 2.5.7 Post by: 3dickulus on August 15, 2014, 10:06:30 PM all your links break :angry: must register to view :hmh:
it would be good to have an option as to what format is used for saving, in your case I think you are looking for a lose-less format, I am not familiar with jpg-in-avi but it would definitely be nice to use png-to-h264, we also must consider ease of programming and availability, jpeg and avi have been around for a long time and may have the most support on different platforms. Title: Re: Kalles Fraktaler 2.5.7 Post by: Kalles Fraktaler on August 15, 2014, 10:32:06 PM Thanks for your feedback quaz0r!
First I don't use Linux or wine. Never seen it. I am very pleased though that it works at all. But it is bad if the zoom out function has stopped working now. Maybe youhn can help because he has made some nice movies with wine. The limitations is only because the movie maker program is 32-bit and cannot handle larger memory. That's all, and it is only a warning so you can continue with larger resolutions. But then you won't be able to use KFMM but you can maybe use SeryZone's program. (Or you can actually blend less number of images in KFMM) I haven't spent the necessary time to find any png library in 64-bit so therefore only JPEG is available. But cximage can probably be ported so I may do so in a future version. Unfortunately your links don't work. I would very much like to see 'omg so beautiful' :) Title: Re: Kalles Fraktaler 2.5.7 Post by: quaz0r on August 16, 2014, 04:34:05 AM hmm maybe whatimg doesnt allow traffic from certain countries or something, the links work for me. basically i would very much like if you could add an option to the movie maker to render frames to incrementally named individual files (jpeg or png), and an option to turn off frame blending when doing this. would this be possible? if you are not interested in this perhaps it would be possible to post the source to your movie maker utility and i could screw around with it and try to add it? i would really like to use your program but i need this feature to do what i want to do with it :dink: also is there something preventing you from making a 64bit build of the movie maker so as to support higher resolutions?
those pics on a different image host: http://www.imagebam.com/image/a550f1345386861 1920 http://www.imagebam.com/image/40a021345386887 3840->1920 http://www.imagebam.com/image/16e30b345386911 7680->1920 Title: Re: Kalles Fraktaler 2.5.7 Post by: quaz0r on August 16, 2014, 06:37:09 AM all your links break :angry: must register to view :hmh: it would be good to have an option as to what format is used for saving, in your case I think you are looking for a lose-less format, I am not familiar with jpg-in-avi but it would definitely be nice to use png-to-h264, we also must consider ease of programming and availability, jpeg and avi have been around for a long time and may have the most support on different platforms. sorry i didnt know whatimg makes you login to view images? that doesnt sound right, wtf :( anyhow, yeah what i like is to have full control over the entire process, so i like to render individual frames in a series, then usually do a bit of batch post processing, then feed them into x264 for encoding (on linux this is very easy with mplayer and named pipes). :dink: it should be a relatively quite simple task to add an option to just dump a series of images, i mean that functionality obviously already exists in this program, the movie maker just needs an option to do it ^-^ Title: Re: Kalles Fraktaler 2.5.7 Post by: Kalles Fraktaler on August 16, 2014, 11:23:52 AM hmm maybe whatimg doesnt allow traffic from certain countries or something, the links work for me. basically i would very much like if you could add an option to the movie maker to render frames to incrementally named individual files (jpeg or png), and an option to turn off frame blending when doing this. would this be possible? if you are not interested in this perhaps it would be possible to post the source to your movie maker utility and i could screw around with it and try to add it? i would really like to use your program but i need this feature to do what i want to do with it :dink: also is there something preventing you from making a 64bit build of the movie maker so as to support higher resolutions? Without frame blending the center of the zoom sequence will change when a frame is switches, so I think you want to use it.those pics on a different image host: http://www.imagebam.com/image/a550f1345386861 1920 http://www.imagebam.com/image/40a021345386887 3840->1920 http://www.imagebam.com/image/16e30b345386911 7680->1920 The frames are not actually blended, instead the next frame is squeezed and pasted into the center. This makes the center very anti-aliased. Anyway, I have uploaded the latest source to http://www.chillheimer.de/kallesfraktaler and put a link to it there. I may add the function you wanted later, I have got that request from others as well. Title: Re: Kalles Fraktaler 2.5.7 Post by: quaz0r on August 16, 2014, 12:06:50 PM awesome ;D
Title: Re: Kalles Fraktaler 2.5.7 Post by: youhn on August 16, 2014, 04:26:36 PM But it is bad if the zoom out function has stopped working now. Maybe youhn can help because he has made some nice movies with wine. My current version of wine is only supporting 32 bit Windows programs, so I unfortunately can't check the 64 bit version. Perhaps I'll try to get the 64 bit wine somewhere next week. New home, no internet, so little less interactive on the forums and other internet stuff. Is the 64 bit version of Kalles Fraktaler twice as fast? Or what other pros? Title: Re: Kalles Fraktaler 2.5.7 Post by: Kalles Fraktaler on August 16, 2014, 06:57:42 PM The reference is calculated much more than twice as fast, but ordinary double operations, the rest, seems to be around twice or perhaps less.
Title: Re: Kalles Fraktaler 2.5.7 Post by: quaz0r on August 17, 2014, 11:22:12 AM is there a reason the movie maker cant have a 64bit build? since rendering whole animations is where speed improvements will make the most difference ^-^
also curious about the movie maker source you posted, is it intended to be put in the same directory as the main program's source? i see in the movie maker source there are no project files or whatever microsoft compiler calls makefiles and such. Title: Re: Kalles Fraktaler 2.5.7 Post by: Kalles Fraktaler on August 17, 2014, 12:09:40 PM is there a reason the movie maker cant have a 64bit build? since rendering whole animations is where speed improvements will make the most difference ^-^ I am an old and conservative man. My favorite compiler is visual Studio 6.0 from 1997. The 32-bit KF and KFMM are compiled with vs6 and I do new functions there and transfer them to vs10 just to make them 64-bit. also curious about the movie maker source you posted, is it intended to be put in the same directory as the main program's source? i see in the movie maker source there are no project files or whatever microsoft compiler calls makefiles and such. The library for creating avi is vfw32.lib, I haven't spent time finding its equivalent in 64-bit but I assume it exists. I sent that zip to Yann (on YouTube, not member of this forum) and he was able to make an own version. So if you don't have VS6.0 it may not be easy to just compile it out of the box... Title: Re: Kalles Fraktaler 2.5.7 Post by: quaz0r on August 17, 2014, 01:16:00 PM hehe vs6. O0 well, your program is so nice and the codebase is so small, i am going to try to force myself to just do something productive and port it to linux. hopefully it wont take me forever. i dont code for a living or do it on a regular basis so any code project i try to indulge in is always a learn as i go process. i think the main things that need to be changed are a couple windows data types, windows file handling, windows threads, and of course windows gui stuff but hopefully the gui stuff can be stripped out altogether, at least to begin with, and make a simple commandline tool out of it.
Title: Re: Kalles Fraktaler 2.5.7 Post by: Chillheimer on August 17, 2014, 04:54:27 PM hey kalle, any chance of implementing this kind of colouring?
and: :thanks1: :worm: for rotation! :) Title: Re: Kalles Fraktaler 2.5.7 Post by: Kalles Fraktaler on August 17, 2014, 07:06:17 PM hey kalle, any chance of implementing this kind of colouring? Which kind of coloring?and: :thanks1: :worm: for rotation! :) I am investigating lower threshold for glitch detection. I'm able to lower the square diff value from Pauldelbrot's 1e-8 (square of 1e-4) to 1e-13 without noticeable glitches on my large set of test locations. But less additional references are needed which is good. So there will be a 2.5.8 soon. Also KFMM 1.25 already since I found some small bugs. Title: Re: Kalles Fraktaler 2.5.7 Post by: Chillheimer on August 17, 2014, 08:12:24 PM :tongue1:
forgot to paste the link: http://www.fractalforums.com/images-showcase-(rate-my-fractal)/classic-mandelbrot-with-distance-and-gradient-for-coloring/msg76192/ Title: Re: Kalles Fraktaler 2.5.7 Post by: Kalles Fraktaler on August 17, 2014, 09:36:14 PM :tongue1: So I suspected :)forgot to paste the link: http://www.fractalforums.com/images-showcase-(rate-my-fractal)/classic-mandelbrot-with-distance-and-gradient-for-coloring/msg76192/ Yes those images are very nice. I have tried some distance estimation, but the Series Approximation makes the pixels not start from zero, so it doesn't work. Unless Series Approximation, i.e. Taylor Series, can be made for the derivative of the Mandelbrot function, which should not be any difficult for people like knighty or Botond, then it might be possible to approximate the starting value also for the derivative. Anyway, I uploaded a version 2.5.8 with lower threshold for glitch detection. I haven't found any visible glitches so far. For many locations the difference is just a few additional references, but for example flake, the additional references goes from over 30 to 11 for resolution 1920x1080. Which saves time. Title: Re: Kalles Fraktaler 2.5.7 Post by: Mrz00m on October 25, 2017, 07:26:34 PM I have uploaded a new version of Kalles Fraktaler, now version 2.5.7. Awesome work Kalles! Do you think that it's possible to add fractal morphs in tandem with the zoom? Mandelbrot zooms always move radially, and it would be cool to have translations too: https://www.youtube.com/watch?v=4PJVfHvZvc8 |